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Post by Membrane_on_Vacation on Jan 11, 2016 2:10:04 GMT
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Post by khael on Jan 11, 2016 3:06:19 GMT
When the game goes to release the devs will have to take off those rose colored glasses or fail. They will not be able to silence everyone once its released. The constant denial from devs of the problems the game is baffling to me. Id like the game to end up being something id like to play but ignoring stuff right now from devs make me wonder if that ever gonna happen.
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calico
Strong in the Force
Posts: 299
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Post by calico on Jan 11, 2016 3:27:21 GMT
Heh, I love it...say anything bad and it's a hate post.
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jackjack
Strong in the Force
Playing Fallout 1
Posts: 102
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Post by jackjack on Jan 11, 2016 5:54:30 GMT
Some guy named joshua wrote "Great review!" on the four latest Steam reviews, all positive. This would be hilariously sad if it weren't so insidious.
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Post by Membrane_on_Vacation on Jan 11, 2016 6:00:19 GMT
Haha, that doesn't accomplish much though does it? I dunno, I'm really a steam nub still.
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dodgy
Strong in the Force
Posts: 1,171
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Post by dodgy on Jan 11, 2016 6:45:41 GMT
Theres some people at least putting up a good fight on the forums to help warn people
Bekkers and Bamcroft are the welcoming committee
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Post by khael on Jan 12, 2016 23:57:37 GMT
Rofl the latest bad review had me rolling. I really wish it wasnt true. Kooi 73 products in account 34 reviews Not Recommended 26.5 hrs on record Posted: January 12 Early Access Review Do you enjoy the infinite loneliness of space? Do you ache for the solitude of the artic? Is being stranded on a raft in the middle of the Pacific ocean with no companions your ideal holiday? Then this is the game for you. The only MMO to GUARANTEE you will never meet another player. Buy now and they will also throw in free of charge: - no graphics - no content - no gameplay. - virulent abuse for forum non-conformists If you've paid more than a quid, then you've probably paid too much! Join today! Please.....I'm so terribly terribly lonely.
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Caliya
Strong in the Force
People fight to gain things they can't take with them in the end
Posts: 2,121
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Post by Caliya on Jan 13, 2016 0:04:24 GMT
Rofl the latest bad review had me rolling. I really wish it wasnt true. Kooi 73 products in account 34 reviews Not Recommended 26.5 hrs on record Posted: January 12 Early Access Review Do you enjoy the infinite loneliness of space? Do you ache for the solitude of the artic? Is being stranded on a raft in the middle of the Pacific ocean with no companions your ideal holiday? Then this is the game for you. The only MMO to GUARANTEE you will never meet another player. Buy now and they will also throw in free of charge: - no graphics - no content - no gameplay. - virulent abuse for forum non-conformists If you've paid more than a quid, then you've probably paid too much! Join today! Please.....I'm so terribly terribly lonely. I was just about to post that. I was rofl
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Post by Membrane_on_Vacation on Jan 13, 2016 0:57:21 GMT
I dunno what else to say but LOL!
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calico
Strong in the Force
Posts: 299
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Post by calico on Jan 17, 2016 2:30:15 GMT
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Post by Membrane_on_Vacation on Jan 17, 2016 3:49:08 GMT
"That's like saying George Lucas has to be at the helm for a movie to be "Star Wars".
I think that's been properly debunked by now."
<3
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Post by dewderonomy on Jan 17, 2016 4:10:34 GMT
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dodgy
Strong in the Force
Posts: 1,171
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Post by dodgy on Jan 17, 2016 5:43:10 GMT
IM baffled on the old UO vs Ultima argument
This game is fucking neither lol
Where is the UO aspect?? THATS ITS FUCKING ONLINE?
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jackjack
Strong in the Force
Playing Fallout 1
Posts: 102
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Post by jackjack on Jan 17, 2016 7:18:10 GMT
Post from Duke Gréagóir (The last line is hilarious)
"There is only one requirement for a game to be an "Ultima game". That is Richard Garriott. His stories is what makes it.
Anyone can create an Ultima-type of game but it is NOTnan Ultima. many fans have tried but still NOT an Ultima.
SotA is the best of both the stand alone Ultimas and Ultima Online games."
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Post by Membrane_on_Vacation on Jan 17, 2016 9:24:57 GMT
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Caliya
Strong in the Force
People fight to gain things they can't take with them in the end
Posts: 2,121
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Post by Caliya on Jan 17, 2016 15:11:33 GMT
Same BS, different day.
I wish the negative reviews could be boiled down to only those objections.
Then there are people saying they wanted open PvP & loot giving negative reviews, wanting UO early days.
Then there are people saying it's people who haven't really played giving fake reviews. (hello?)
There are people saying there are unrealistic expectations for a pre-alpha, even though those same people are warned in very clear ways, when logging into the game (either through Steam twice or off Steam once). It has nothing to do with pre-alpha.
In negative reviews, there are a lot of people saying the same thing that is overlooked repeatedly, or justified and drum those people out of the forums:
The game is a cash grab. The game is P2W.
And yet, and yet, I could have lived with all of those things and adjusted to them.
But what I cannot forgive, and never will, is the funding structure, housing and most importantly, invention of POTs that I never would have invested in SotA to begin with if I'd seen that. They have not delivered what they promised and put excessive amounts of time into systems they never promised. That is unforgivable.
Then we have all towns that are instanced.
I mean, let's look at POTs. To me, they are nothing more than a browser based Runescape instance of a single house. Just make that scene a little larger and you have a POT. More pixels is all that is.
Towns are instanced. You can't get around that. No amount of design can either. You can make loading screens virtually non-existence to make the gameplay not feel instanced (so much). But because of the overworld map being required to get around the map, there will always be instanced towns.
Housing basements are instanced. No different than Everquest, walking into a common tree to your own place.
Combat - not just that it isn't open PvP, but the mechanics - even though they can be worked on a smoothed out - have not really changed for 2 years. They changed the card system to some small degree.
Crafting - needlessly overcomplicated and expensive, to the point it's not fun.
I'm sure if I took the effort, I could outline every problem I see people voice in the negative reviews. But expectations, as you laid out, is usually not it.
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Post by myrcello on Jan 17, 2016 15:55:27 GMT
Not bullshit. You left out half of my post.
My arguments ad up with your arguments. But they are valid.
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Caliya
Strong in the Force
People fight to gain things they can't take with them in the end
Posts: 2,121
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Post by Caliya on Jan 17, 2016 16:40:19 GMT
Not bullshit. You left out half of my post. My arguments ad up with your arguments. But they are valid. Sorry, I wasn't referring to your post as BS. I was referring to the same discussion repeated many times, on our forum and the SotA forum in general. Sorry I didn't articulate that better. I was just adding more than it seemed you said.
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Caliya
Strong in the Force
People fight to gain things they can't take with them in the end
Posts: 2,121
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Post by Caliya on Jan 17, 2016 19:18:35 GMT
Another... (I really like Ice Queen, she is about the most fair & balanced person on that whole forum)
Thing is, if a game isn't impressing people in the first couple of hours, to make them want to stick with it, that is a problem.
It's rare I come back to a game if I don't like it in the first hour or so. One exception, for me was Black Flag. I hate the Assassin's Creed controls for transportation of any kind, especially ships. But once I got used to it (and they had improved ship controls from previous games with ships), I think it was my favorite of all the Assassin's Creeds.
But not many people do that, or get that far. So you can't count on someone sticking with it. Maybe money is the driving factor that compels people to stay with it long enough to see if it's enjoyable after all. Maybe I stuck with Black Flag because I plunked down $60. Or my sense of "achievement" having bought all their games and will play them all even if some are worse.
But the younger crowds who didn't grow up with Ultima or UO, they are the least likely to stick it out if that game doesn't interest them from the start.
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Post by myrcello on Jan 17, 2016 19:20:38 GMT
Not bullshit. You left out half of my post. My arguments ad up with your arguments. But they are valid. Sorry, I wasn't referring to your post as BS. I was referring to the same discussion repeated many times, on our forum and the SotA forum in general. Sorry I didn't articulate that better. I was just adding more than it seemed you said. Sorry Caliya. Missunderstood your post.
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Caliya
Strong in the Force
People fight to gain things they can't take with them in the end
Posts: 2,121
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Post by Caliya on Jan 17, 2016 19:27:19 GMT
Last night, because we're living within the region where my husband grew up, we had a chili feast at our place and invited 2 of his childhood friends (and partners) who were also in our guild in UO. One of them I knew from 2001, and never met in person until last night.
So, here there were 4 of us who used to play UO, loved it, had a lot of fun in our guild and doing endless things together for several years. And not a single one of us is interested in SotA. The terms cash grab, P2W and capitalism are among the criticisms.
Yes, it's a niche game. Let it be so. But don't expect people to like it just because RG, Ultima or UO names are attached to it.
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Post by khael on Jan 17, 2016 21:30:24 GMT
I cant believe how many of them still think bad reviews is just trollin. Gotta be the weirdest community of gamer ive seen since wow. No matter how bad the shit cake of a game gets these people still keep adding gummy bears and sprinkles to it. I just dont get it.
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Caliya
Strong in the Force
People fight to gain things they can't take with them in the end
Posts: 2,121
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Post by Caliya on Jan 17, 2016 22:20:06 GMT
I cant believe how many of them still think bad reviews is just trollin. The SotA community:
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Post by khael on Jan 22, 2016 16:28:57 GMT
Thing is, if a game isn't impressing people in the first couple of hours, to make them want to stick with it, that is a problem. It's rare I come back to a game if I don't like it in the first hour or so. Nailed it If i buy a game and cant get into it in the first hour i uninstall it and forget about it.
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