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Post by Gunga_Din on Feb 26, 2015 17:17:50 GMT
I don't know where to begin. The crafting skills and magic system are beyond horrible. More to come..
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Post by Gunga_Din on Feb 26, 2015 18:19:59 GMT
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Post by Housewife Brittish on Feb 26, 2015 19:31:42 GMT
I rate this release 3 out of 10 RG's sitting at home playing robots. Still boring as ever.
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Post by kb on Feb 26, 2015 19:34:11 GMT
Limited bank space already causing issues... inb4 more justifications of this bad choice based on pointing toward games that they don't even play and understand.... If I see one more person point to GW2's limited bank/inventory space as grounds that SotA is justified in doing the same, I'm going to scream (I'm looking at YOU, Envy Midian... with your bullshit pointing to Aion and GW2 as your grounds for supporting SotA b.s. bank limits). <--- FWIW, NOBODY should EVER point to Aion as any model for how to do ANYthing. That terrible grindfest needs to die by fire and be forgotten about ASAP. Still, it's obvious to me that NONE of these people who say that shit about GW2 also having limited space (so it's all good in SotA -- hurr durr) have ever played GW2 for more than 5 minutes. In that game, your bank is split into 2 sections: Account Vault and Material Storage. Yes, the Account Vault is low on space (and starting inventory isn't huge either), but the Material Storage is what most SotA players (and devs) conveniently ignore when pointing out how justifiable it is to limit bank space to 20 ("because its a standard practice in this industry"). As you kill stuff and gather and your personal inventory fills up, you can hit a little "desposit all materials" option at any time and WHOOSH, the crafting materials and other odds and ends are removed from your inventory and auto-sorted/placed right into your material storage area (where they are already sorted and can stack up to 250 items). If you do the math (349 types x 250 stacking limit), that is over 87,000 total items (300+ distinct types) that can be stored in just that one part of your GW2 bank (which is available from the start of the game and requires absolutely no upgrades or unlocking to access it!). This doesn't even factor in personal inventory space or the actual "account vault" bank area (which acts more like what we think of as far as a traditional MMO bank goes), which is more than ample (at starting levels) once you've cleared your inventory of all the crafting materials with an easy push of the "desposit all materials" button... And don't forget you can form a guild (FOR FREE OR ALMOST FREE) and then have more bank space using that guild's bank. CONCLUSION: GW2 = TONS of bank space available for those who start out, and those who do upgrade the bank only do so because they have more gold than they know what to do with and nothing else to spend it on except some gems for unlocking banking slots and unnecessary conveniences like that.... When I see Envy (and DS) talk about how other games do banking, totally oblivious to the details about what they were talking about, a little part of me dies inside. They know nothing, Jon Snow, and they NEVER fucking listen to a good idea (especially if it's coming from a pariah like yours truly). This shit is so amateur-hour it hurts. At least none of them can ever say they weren't warned about their bad choices. Many of us spoke up about the Steam Review shit, were ignored, and ultimately we'll be vindicated on that one. Same thing with this. A lot of us (even idiots like me who backed at way too much money) spoke up and said limiting banking this much is a mistake. Again, ignored by arrogant assholes and shouted down by sycophants who think they know better than those of us who actually play some of the games we make references to (instead of pretending that we know shit, when in fact, we don't know diddly). Fuck this game and its playerbase. This kind of ignorance and unflinching loyalty reminds me of they type of shit supporters of political parties pull all of the time.... *Kuno Brauer gains +3 Misanthropy and +5 Cynicism points*
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Post by Gunga_Din on Feb 26, 2015 19:38:31 GMT
Did you notice now crowfall has some stupid bank space increase if you pledge more? WTF !!! And you are right GW2 is totally different, its the only MMO i play and I didn't have to increase my bank storage for over 6 months of gameplay ! Even then it wasn't vital.
I never seen bank space being exploited to this fucking degree. I don't want to worry about bank space playing a game !!
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Post by Housewife Brittish on Feb 26, 2015 19:47:12 GMT
I've always found the strict limiting of bank space one the most annoying things ever, especially when they rub it in by adding P2W bank space. I can understand the bank being limited in capacity but they need to get real here and increase the capacity by a lot. Whenever I've played a game with strict bank capacity rules, I've always found myself throwing out stuff that I would actually want to keep, even if it's not worth much, I'm always fighting for space. Now how is that fun for a player? if anything it makes me not want to play the game anymore, I won't want to have to sit there for 15 minutes trying to decide what to get rid of next. I know the whole extremely strict bank space idea revolves around the company being able to cash in on something, make money, but seriously find other ways to do this than a feature that directly impacts your whole game experience from day 1.
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Post by kb on Feb 26, 2015 19:47:17 GMT
Yep, I saw that about Crowfall. They'd better hope that their banking space is more like a GW2 type system than the shit SotA is trying to pull.
"No nickel and diming" my ass.
The SotA team fully know that limiting the lowest pledges to 20 spaces is to entice people to buy houses (or extra space from the cash shop whenever they start selling it there....).
What's sad is they don't appear to know what a bullshit restriction this is and how many modern MMO-players won't stand for their hands being tied like that.
Over and over again, I saw supporters of the game dismiss "P2W"/housing concerns of people like Caliya by saying shit like "don't worry, there will be public banking available in space so people will never NEED a house." Nothing was ever said about this public space being limited to 20 slots. How can Portalarium not realize this level of restricting the space isn't going to work?
They live in a permanent fucking bubble.......... man, fuck this game and the smug arrogance inherent in its development.
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Post by kb on Feb 26, 2015 19:53:43 GMT
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Post by Gunga_Din on Feb 26, 2015 19:55:21 GMT
Yea, i already posted about that in the other thread. Fucking ridiculous.
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Post by kb on Feb 26, 2015 19:58:25 GMT
^bolded section is EXACTLY what Portalarium wants.
They are greedy to the max. They don't understand how to entice people into playing and loving the game first, then extracting money from us later on when we are hooked and we are happy to throw some dough into the cookie jar.
Nobody really plays shit like LoL for the custom Champion skins. Most people buying those do it just because they love that champion, and/or they support Riot for giving away the game, etc.
SotA fails at free-to-play model with their constant pushes to make their entire game fee-to-pay.........
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Post by Housewife Brittish on Feb 26, 2015 19:58:55 GMT
This is another example which shows how little these asshats game themselves, they are clueless, with no common sense to even save themselves. I honestly without a doubt, not even shitting you by saying this, I could not play this game if I was limited to 20 slots, it would be impossible for me.
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Post by kb on Feb 26, 2015 20:02:04 GMT
Limits are fine, but they need to be set at a point that a new player can get through at least most of the "starter" content without having to throw out a lot of stuff because space is too limited.
I suggested 150-200 on the forums, but even something more modest like 100-125 might be manageable (if ppl waited on crafting).
It's sad really when games are made by people who don't game themselves. You can always tell the difference between devs who have a passion for the craft and those who don't give a shit and are just being smart about the best ways to make $$$.
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Post by Housewife Brittish on Feb 26, 2015 20:07:13 GMT
I'd love to know a reason to even have limited bank space in the first place, other than being able to make money off it and realism, but there are times like these where realism gets tossed aside for functionality in a game. All they are doing is creating a situation where people are throwing away a bunch of stuff to make room, not even looting stuff because they know they don't have the space. This lowers peoples productivity level by a lot, if you want to see people building stuff in the world, crafting, doing something, you have to avoid things like this that restricts that, especially to this degree.
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Post by Housewife Brittish on Feb 26, 2015 20:22:35 GMT
I'd also like to know when it became a good idea to give higher pledges more space, all this has done is turned pledges into a 100% P2W situation. Instead of paying more to support the game, now pledges get all this crap that puts them ahead of the game. I agree that there would be some limit for bank space, but it should be high, take a while to reach, and equal across all pledges. Lots should all have the same item allowance too across pledges. The storage space on lots should all depend on how many chests or storage containers you place, not a fixed number. I do think that bank space has to be set at a very reasonable capacity level to give house storage a meaning, a use, but it shouldn't be strict and involve p2w. They've created a system where they want to give off the image that people are pledging higher because the game is that good and it's merely for support, but the truth is people are pledging higher for the better stuff.
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Post by Membrane_on_Vacation on Feb 27, 2015 4:11:16 GMT
I guess every online game out there, be it MMO or SPO or WTFEVER-O, is just going to nickel and dime you to death.
I may give up on this shit and try to go find an awesome free game to play(anyone know any - start a new thread in the games forum). This is getting rich.
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Post by Gunga_Din on Feb 27, 2015 4:18:27 GMT
I guess every online game out there, be it MMO or SPO or WTFEVER-O, is just going to nickel and dime you to death. I may give up on this shit and try to go find an awesome free game to play(anyone know any - start a new thread in the games forum). This is getting rich. My advice, go get Amiga Forever and C64 Forever emulators and play some real games.
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Post by Membrane_on_Vacation on Feb 27, 2015 4:25:02 GMT
I guess every online game out there, be it MMO or SPO or WTFEVER-O, is just going to nickel and dime you to death. I may give up on this shit and try to go find an awesome free game to play(anyone know any - start a new thread in the games forum). This is getting rich. My advice, go get Amiga Forever and C64 Forever emulators and play some real games. Lulz. I like to pwn people though. OT, they blamed Unity 5 for all of the delays to the rest of the game this time. I believe it, and you would expect Unity 5 and the progress of it to look so good you would want it to blow you, but, then I saw the line about "we want to go live with Unity 5 without making it look worse" and something like "might be some errors" and I'm like, WTF. Release date, Christmas never?
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Post by Membrane_on_Vacation on Feb 28, 2015 5:17:25 GMT
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Post by Housewife Brittish on Feb 28, 2015 18:42:52 GMT
Watched what was to be had of crowfall videos and that game looks like it'll be trash too, the mmo world is hurting badly, occupied by the wrong people. It seems the developers that can afford to make a game or have some sort of gimmick to draw people in are clueless, only capable of producing glorified shit. While the developers with good ideas but no initial celebrity hype or funds get pushed aside and never acknowledged. Pretty amazing that people pledged so much for crowfall in such little time, whenever I see auto attack, gay visualizations popping up, I run away.
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Post by kb on Feb 28, 2015 19:03:50 GMT
Watched what was to be had of crowfall videos and that game looks like it'll be trash too, the mmo world is hurting badly, occupied by the wrong people. It seems the developers that can afford to make a game or have some sort of gimmick to draw people in are clueless, only capable of producing glorified shit. While the developers with good ideas but no initial celebrity hype or funds get pushed aside and never acknowledged. Pretty amazing that people pledged so much for crowfall in such little time, whenever I see auto attack, gay visualizations popping up, I run away. Most ppl who backed Crowfall's KS don't even realize they were only backing the "core" of the game (Dregs only). There are a lot of questions about just what people backed. I imagine there will be some anger over this is people realize the KS wasn't for the "complete" game... There have been a few threads about this over on their forums: community.crowfall.com/index.php?/topic/3137-so-only-the-dregs-ruleset-being-funded-by-this-particular-ks/This explains why they could slap an $800k goal on something that sounds so much more ambitious. Also, there have been a few videos and forum threads over there where the devs talk about already taking funding from outside sources (and likely taking it from 3rd parties in the future). It won't take much for them to screw things up with their backers.
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Post by Envy Gaming on Feb 28, 2015 19:26:49 GMT
Crowfail is starting to look even worse than SotA. Honestly, what has happened to the game industry? Money grubbing bastards.
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Post by Gunga_Din on Feb 28, 2015 20:32:01 GMT
Crowfail is starting to look even worse than SotA. Honestly, what has happened to the game industry? Money grubbing bastards. Exactly, 800k? Umm, SotA got up to 5 Mil and look at how shitty it is. I think they mentioned 2.5 mil on top of KS, but we all know that won't make a top end MMO. Single player RPG yes, MMO No.
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