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Post by Membrane_on_Vacation on Jul 26, 2015 2:45:42 GMT
So Richard revealed a few "secrets." I missed this E3 thing last month, just got depressed by it now. massivelyop.com/2015/06/28/e3-2015-shroud-of-the-avatar/ "Starting with the soon-to-be added public cache boxes and writable books, SotA will be getting a long list of features that will enable player-made quests to be permanent additions to games that can be run even when the creator is offline."
- Dumbass Massively commentator.That is very interesting, since I didn't pay for any of it! "Like the chest that can’t spawn rewards out of thin air, players won’t be able to generate mobs out of thin air. However, Garriott revealed that he’d like to see players be able to utilize things like spider eggs, which generate spiders until destroyed, to add mortal challenge to their quests. The quest-makers expend the effort to harvest the eggs from the wilds and can then transplant them into their PvP-enabled area, such as their home or a PvP-flagged player city or their basement."
- Dumbass Massively commentator.
Sure, nobody is going to abuse that for farming, one, single time. "One thing Long really wants to see is airship homes! Currently players can live in stationary boats, but he wants to live in an airship tethered to his property."
- Dumbass Massively commentator.
Let me get this straight. They can't work on Thievery until Episode 2, but they can keep cranking these ridiculous houses out? Ohhhh yeah, $$$ for houses. I forgot. I forgot.
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Post by dewderonomy on Jul 26, 2015 2:53:53 GMT
Richard should have played in the RP communities on UO. He would have learned really quickly how long it takes for players to get tired of running quests and missions (spoiler alert: it's almost instantaneous). Players pay devs to make the games for them to play; not everyone wants to pay to play a game to build a mini-game for others to play. That's ridiculous.
It also assumes that a lot of players involved will use a system like this; they simply won't, not even a meaningful amount. We're talking maybe a dozen people will do this, at most, with any regularity; easily half or more of the backers got into this KS because of the single-player potential. Call this wild speculation all y'want, but after 15 years in multiple RP communities, I've seen plenty of examples of quests that get started and never finished, solely because the players got bored of it or the quest sucked or there was drama to break up RP in-game. SotA will not be exempt from these blockers, as they're the same group of assholes throwing money at the game.
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Post by Membrane_on_Vacation on Jul 26, 2015 2:56:50 GMT
Agreed. I think what this is doing is signalling the extreme shortness that is going to be the SP game. They aren't going to have a lot of content in it, and trying to find ways to retain players...with, this, of all things.
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Post by dewderonomy on Jul 26, 2015 3:03:07 GMT
I simply cannot imagine who has been working on all this great SP content. They cannot unfuck combat, missing skills, the skills themselves suck and unvaried - that's just one element of the game. Combat is ONE element of the game, and a pretty important one. You can't avoid it. So what the fuck else have they been working on? It took a goddamn civil war that waged for months, rooted in discontent for years, for them to say, "We know it's bad, sorry, guys."
That's unacceptable, as we've all come to know. But it begs the question: what the fuck HAVE they worked on? We see these other elements come into play, and while they may not be amazing and requiring a lot of time (books, for example), you have other things that will require dedicated staff long after launch to keep working on (housing and POTs). They simply don't have the staff for that shit.
Every release things are pushed back. That happens, I get it, but these are KS promises that are being pushed back. These are stretch goals or key elements to other mechanics that will utterly suck if not implemented. And they have 3-4 months to get it done.
Did I mention they don't have all the skills in game yet?
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Post by Membrane_on_Vacation on Jul 26, 2015 3:07:11 GMT
It is hard to fucking tell what is going on. When you say, all the skills in the game yet, where is the list of skills that will be put in as agreed on by devs for Episode one??? WHERE!?
Everything is too fluid, they don't explain anything to the community or let us know what is happening. The only information I ever had about what is going in and when is when someone asks for something on a dev chat and devs say "not until episode 2"
There was a list going around somewhere someone was trying to make about everything that was being pushed out of Episode 1. But it would be a lot fucking easier if we had a list of shit that WAS going into Episode 1.
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Post by Membrane_on_Vacation on Jul 26, 2015 3:07:44 GMT
Not yelling at you, just yelling haha
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Post by dewderonomy on Jul 26, 2015 3:29:36 GMT
There was a list going around somewhere someone was trying to make about everything that was being pushed out of Episode 1. But it would be a lot fucking easier if we had a list of shit that WAS going into Episode 1. Housing. As far as skills, a fundamental game mechanic for SPO, FPO and MMO, here are the three hurdles that should be jumped almost a year before launch, not months before: 1. Skills Defined: Get them defined. What are they? What do they do? Even among the skills in game they are copy/paste bullshit from another tree. Richard himself admitted that much a few months back. 2. Skills Implemented: Get them working. Are they doing what they're supposed to do? Do they need to be redefined? Can there be more to them, or should some skills not be in the game? Maybe skills should be passive instead of active or vice versa. 3. Skills Balanced: Get them balanced. This is the hard part, and we've seen this release to release in the past. One release you can't beat warriors; the next, warriors can't kill shit. Of course having more of the game polished and balanced helps, particularly with PvM, but there's also things like arrows and regs to determine strength of spells and archery. Then again, how can your alpha testers accurately test and balance the game when none of the fucking stats are explained or defined, assholes?? This is going to be so much fun to watch explode into cinder and blow away like ash into obscurity.
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Post by Membrane_on_Vacation on Jul 26, 2015 3:33:09 GMT
Yeah with management like this, I'm not even sure if this project can explode. More like slowly smoulder through "pre(what a joke)-alpha" and sometime in 3 years when shit is still being balanced and fixed in beta just die out before launch. If this hasn't happened already with these silly releases.
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Post by dewderonomy on Jul 26, 2015 3:39:57 GMT
That pissed me off, too. Where was it that Starr "defined" what beta and alpha were to them? I openly condemned them and their supporters for their talk about "pre-alpha", and I remember seeing something along the lines that Starr says they're in pre-alpha until they are "feature complete". Again, I'm not a dev, but I have a brain, two eyes and can fucking read: feature complete is beta. Alpha is when the game is not feature complete. Pre-alpha is pre-"not feature complete" - also known as fucking post-it notes and a dry erase board. It's all bullshit lol.
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Caliya
Strong in the Force
People fight to gain things they can't take with them in the end
Posts: 2,121
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Post by Caliya on Jul 26, 2015 3:45:28 GMT
Ya, right now they say, "it's only pre-alpha." If the game ever actually launches, we know it won't be feature complete. Then they will say, "Hey it's only Ep1." And so on.
Favorite excuses beyond that: -What? But the KS campaign was so vague. Nothing's written in stone there. They have the freedom to develop anything they want! -What do you mean they are delaying the game, POTs are only expanding on the KS goals. POTs are a "must have" Ep1. (me saying to them: Listen honey, you have to first build the basics in order for something to expand. If it's not that, then they've sidestepped around the KS basics to give you some BS to make more money.)
These folks have no clue what a business plan is. Nor do they understand what it means that RG won't be pinned to a schedule. They just simply "trust." That same kind of trust in the Easter bunny or Santa. It'll all just magically happen!
The fact they keep veering from the basics is proof enough there is no direction in the company. Nothing keeps them on task. They should be ashamed of themselves delaying things that were promised in each episode yet producing content that was never promised.
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Post by Membrane_on_Vacation on Jul 26, 2015 4:02:20 GMT
Bullshit it is!!
I read someone's comment on that not too long ago, how they said pre-alpha was on a black board or white board or some shit and I LOLd, maybe was you! Can't find it, the search is so shiiiiit over on the forum.
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Post by Membrane_on_Vacation on Jul 26, 2015 4:03:38 GMT
Ya, right now they say, "it's only pre-alpha." If the game ever actually launches, we know it won't be feature complete. Then they will say, "Hey it's only Ep1." And so on. Favorite excuses beyond that: -What? But the KS campaign was so vague. Nothing's written in stone there. They have the freedom to develop anything they want! -What do you mean they are delaying the game, POTs are only expanding on the KS goals. POTs are a "must have" Ep1. (me saying to them: Listen honey, you have to first build the basics in order for something to expand. If it's not that, then they've sidestepped around the KS basics to give you some BS to make more money.) These folks have no clue what a business plan is. Nor do they understand what it means that RG won't be pinned to a schedule. They just simply "trust." That same kind of trust in the Easter bunny or Santa. It'll all just magically happen! The fact they keep veering from the basics is proof enough there is no direction in the company. Nothing keeps them on task. They should be ashamed of themselves delaying things that were promised in each episode yet producing content that was never promised. Calm down ok, Duchess said that she knows for a fact that POTs didn't delay!! END OF STORY!
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Caliya
Strong in the Force
People fight to gain things they can't take with them in the end
Posts: 2,121
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Post by Caliya on Jul 26, 2015 4:15:45 GMT
Bullshit it is!! I read someone's comment on that not too long ago, how they said pre-alpha was on a black board or white board or some shit and I LOLd, maybe was you! Can't find it, the search is so shiiiiit over on the forum. Probably not me, but I know I've said something similar, probably ad nauseum. lol
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Caliya
Strong in the Force
People fight to gain things they can't take with them in the end
Posts: 2,121
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Post by Caliya on Jul 26, 2015 4:16:45 GMT
Ya, right now they say, "it's only pre-alpha." If the game ever actually launches, we know it won't be feature complete. Then they will say, "Hey it's only Ep1." And so on. Favorite excuses beyond that: -What? But the KS campaign was so vague. Nothing's written in stone there. They have the freedom to develop anything they want! -What do you mean they are delaying the game, POTs are only expanding on the KS goals. POTs are a "must have" Ep1. (me saying to them: Listen honey, you have to first build the basics in order for something to expand. If it's not that, then they've sidestepped around the KS basics to give you some BS to make more money.) These folks have no clue what a business plan is. Nor do they understand what it means that RG won't be pinned to a schedule. They just simply "trust." That same kind of trust in the Easter bunny or Santa. It'll all just magically happen! The fact they keep veering from the basics is proof enough there is no direction in the company. Nothing keeps them on task. They should be ashamed of themselves delaying things that were promised in each episode yet producing content that was never promised. Calm down ok, Duchess said that she knows for a fact that POTs didn't delay!! END OF STORY! I'll give her "end of story." Me? Calm down? Why?
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Post by Membrane_on_Vacation on Jul 26, 2015 4:32:47 GMT
Calm down ok, Duchess said that she knows for a fact that POTs didn't delay!! END OF STORY! I'll give her "end of story." Me? Calm down? Why? Since you put that in quotes, here is my "pre-alpha" version of you two at the end of the story.
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Caliya
Strong in the Force
People fight to gain things they can't take with them in the end
Posts: 2,121
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Post by Caliya on Jul 26, 2015 4:36:19 GMT
In your dreams
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Post by dewderonomy on Jul 26, 2015 4:46:44 GMT
Bullshit it is!! I read someone's comment on that not too long ago, how they said pre-alpha was on a black board or white board or some shit and I LOLd, maybe was you! Can't find it, the search is so shiiiiit over on the forum. Probably was. If it's under TantX on the forums, it was me (at least until Jun 23rd).
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Post by SickOfHouses on Jul 26, 2015 8:06:19 GMT
I am so sick of houses and POT. This game would be much better without them. Cant stand how combat is fucking ass yet 95% of development keeps going into how they can attempt to rip more money out of people using their housing system. This game is a fucking bust. Its for wannabe real estate agents.
Anyone who plans on playing this piece of garbage: Have fun stacking books on shelves and circlejerking over your shitty hats. Thats all this game will ever provide you.
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Post by Membrane_on_Vacation on Jul 26, 2015 8:30:48 GMT
I am so sick of houses and POT. This game would be much better without them. Cant stand how combat is fucking ass yet 95% of development keeps going into how they can attempt to rip more money out of people using their housing system. This game is a fucking bust. Its for wannabe real estate agents. Anyone who plans on playing this piece of garbage: Have fun stacking books on shelves and circlejerking over your shitty hats. Thats all this game will ever provide you. It kind of feels like you are right! Someone else just commented here, after months/years of complaints and revision they are finally getting to changing combat. But it is looking more and more like, from rumour, that it is just yet another half measure to appease people complaining. I say rumour, because the community doesn't know and the information has not been released into Dev+ - the information sits with a handful of people directly testing with Devs. These people were selected from unknown criteria, but it would have started with cash. This isn't crowd sourcing, it is favouritism.
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Post by grimgryphon on Jul 26, 2015 13:13:56 GMT
For most guys, that's exactly where that kind of thing happens. ;-)
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