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Post by argyle on Jul 10, 2015 21:32:33 GMT
Just realized that SotA is at 73% positive on Steam. Read that 69% is "MIXED". Didn't realize they were that close to being in the orange. THAT'S FUNNY. I mentioned it in another post, but it would take some serious serious negatives for them to drop to mixed and I honestly don't think enough people are purchasing it to drive it down fast enough. Right now, they'd have to have 28 negatives come in with 0 positives in order to bring them down to mixed. If they continue on their current trajectory, which is essentially 50%, it will likely be months roughly 6 months before they move to mixed. I find it comical some complain that many of the negative reviews are from people who have not played the game more than a few hours while they consider the positive reviews from people who sometimes admit that the game is 'rough' or 'there isn't much there yet' as perfectly valid positive reviews. Reviews of EA games are difficult in general. I find it hard to justify reviewing a game based on its potential. I give zero consideration to the fact that SotA is in whatever pre-release state they want to assign it. If people are ponying up $45, there's no reason to take it easy on a game based on the names behind it or the games potential. Games by popular, small developers with a recent track record of releases fall by the wayside in EA. Look at Spacebase DF-9.
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Post by argyle on Jul 10, 2015 22:02:06 GMT
So the amount of additional buyers is not going to be significant enough to keep the game online for a year, much less support Episode 2 - which has to be crowdfunded again. Most of the original backers have been burnt out, and nearly everyone who backed has been promised Episodes 2 and 3 already, so they don't have to donate anymore money. So what happens when they can't get Episode 2 running? This. This is what I want to see someone talk about! Or bring it up on their forum now that all the alts are "gone." I've got a pledge with all 5 episodes, but I then heard about crowdfunding the rest. What the actual fuck. But no concrete information on any of it yet, is there? I have brought this up before on the forums and it was brushed aside by Mishri who attempted to make the case that the game will sell extremely well on release. I believe he rolled out the number of 10x the current backers, but I could be misremembering. 5,791 of their original KS backers backed at a level that they would already receive 2&3, so basically 25% of the KS backers have no reason to back episodes 2&3 if they ever even exist (I cannot imagine it being possible). Back then, the average pledge was at $95. The average pledge amount now is up to $120, which would mean the average pledge would entail not just episodes 2&3, but also the "final TWO, full-length, standalone games". How in the fuck are these promises even remotely possible? It has taken them years to get even this 'pre-alpha' into a state that is constantly being apologized for by even the most staunch of supporters. That is a lot of money to burn through. And they are promising via kickstarter to supply people with 5+ years of games with a single purchase. Its laughable. Also, what the hell is happening with their pledges. 7/7 they had -26 pledges. 7/8 they had -84 pledges. No refunds are allowed from Port, right? And they've said that Steam's numbers aren't included in their data, so no returns there would cause negative numbers. How did they end up -110 in two days. Along with that, how is their lowest pledge total for a day, from Nov of 2014, -$19,000? No refunds, so how does that happen?
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Post by templara on Jul 10, 2015 22:45:41 GMT
It worked for Blizzard too, I heard. I think Blizzard might be better at "people don't know what they don't want until you give it to them" ;-) Blizzard has been shit since the early 2000s. Their games get worse and worse. It's nowhere near the level and class of the Blizzard that created WC3, Diablo and vanilla WoW.
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dodgy
Strong in the Force
Posts: 1,171
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Post by dodgy on Jul 10, 2015 23:06:08 GMT
I think Blizzard might be better at "people don't know what they don't want until you give it to them" ;-) Blizzard has been shit since the early 2000s. Their games get worse and worse. It's nowhere near the level and class of the Blizzard that created WC3, Diablo and vanilla WoW. Not of the class but hey they got the saturation of the market. And have made their games suit a wider audience. Just face it there are no hard core games being made. Even dark souls relented
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Post by Dewderonomy on Jul 11, 2015 3:06:29 GMT
Just realized that SotA is at 73% positive on Steam. Read that 69% is "MIXED". Didn't realize they were that close to being in the orange. THAT'S FUNNY. I mentioned it in another post, but it would take some serious serious negatives for them to drop to mixed and I honestly don't think enough people are purchasing it to drive it down fast enough. Right now, they'd have to have 28 negatives come in with 0 positives in order to bring them down to mixed. If they continue on their current trajectory, which is essentially 50%, it will likely be months roughly 6 months before they move to mixed. It won't take long if people buy into it. I'm sure people will, and they will not be so forgiving when the time comes. Can't previous backers also vote again after the game is no longer Early Access on Steam? And yeah, Mishri is fucking stupid. That guy is seriously one of the dumbest people I've dealt with on forums - and I've dealt with a lot of these role-players and Catskillers from UO to know the face of stupidity, believe me. When he said something along the lines of, "It may not kill WoW but it isn't a stretch to expect a million subs at launch" my jaw hit the floor. He isn't the brightest crayon in the box, but as a microcosm of the greater community, his beliefs are fairly accurate for the cultist-like backers as a whole: they truly believe this game is going to be this "next great thing". Yet when you ask what other games they play, they don't exactly have a library to cite from the last decade. They ridicule other games based on what they think it is, having not played it. It's one thing to watch a game and know how it operates, and play other games similar to it, and come to a logical and hypothetical opinion of it; but when you have absolutely zero experience with the genre in the last 10 years, who are you to make any informed decision about the direction of ANY game? "No hand-holding!" So? That's what this is about? That's the selling point, that there are no exclamation points over the quest-givers heads? Guys, it isn't THAT there are exclamation points and question marks and maps with GPS tracking built-in that makes RPGs redundant and repetitive - it's that ALL THE QUESTS ARE THE SAME. SotA doesn't do anything different in this regard; it just makes you work your ass off for that vaguely disguised Fedex quest instead. That's the only real difference. That, and instead of 20 of 'em in the game, there are 2. Yeah, no hand-holding, got it. Immersion? Nothing says "immersion" like back-to-back loading screens in this "grand, open world." And they say, "Well, the old games had loading screens." Yeah, they did - IN THE 90'S MOTHERFUCKERS. We're beyond that shit now. If I have a loading screen it better be because they can't fit the entire dungeon AND the 50 square kilometers of OPEN FUCKING WORLD in the same map! I'm okay with loading screens when my playground is the size of Luxembourg and not my apartment. I've crossed more square footage getting up to go take a shit and fix a drink before walking back to my desk than it takes to walk through half of these retarded hat quests. They are so out of touch with what games are out there, what the competition is, that it's mind-boggling these people are allowed to make decisions without adult supervision. And that's just the backers - the fucking imbeciles at Port are even worse. Like another said (sorry, a bit drunk and/or lazy - was it KB or Dodgy?), their absolute disregard for the amount of money they are getting is insulting. And that attitude translates through their playerbase, too; there is an elitism I faced for YEARS in the RP communities on UO that is the EXACT SAME FUCKING SHIT that is going on at the SotA forums right this very second. These are the same assholes who wouldn't let you play with them because they disagreed with your opinion of RP or how to play the game, and would spend every waking hour defaming you among other guilds and RPers just to make sure your playstyle couldn't possibly interfere with their own. These are the same flowers from 15 years ago, and in some cases, literally. I've recognized some of the names from Europa and Catskills. It's like, "You were 40 picking on a 15 year old high school student back then. You've gotta' be close to 60 now. What the shit is wrong with you people?" They're trying to relive their high school days, but this time as the queens and kings of prom and not the wedgie wizards and eterno-virgins of their hey-day. Just realized this blew up into a rant so I'll let it be, but goddamnit, these fuckos are on another planet.
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Post by argyle on Jul 11, 2015 11:04:13 GMT
I mentioned it in another post, but it would take some serious serious negatives for them to drop to mixed and I honestly don't think enough people are purchasing it to drive it down fast enough. Right now, they'd have to have 28 negatives come in with 0 positives in order to bring them down to mixed. If they continue on their current trajectory, which is essentially 50%, it will likely be months roughly 6 months before they move to mixed. Just realized this blew up into a rant so I'll let it be, but goddamnit, these fuckos are on another planet. lulz all the way through, well said.
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Post by grimgryphon on Jul 11, 2015 16:43:08 GMT
Blizzard has been shit since the early 2000s. Their games get worse and worse. It's nowhere near the level and class of the Blizzard that created WC3, Diablo and vanilla WoW. Not of the class but hey they got the saturation of the market. And have made their games suit a wider audience. Just face it there are no hard core games being made. Even dark souls relented Yeah, we'll see. I'm hoping that SI sticks with their model for Albion Online, but the carebears and arena/twitch kiddies are already on the forums whining about losing stuff in a full-loot FFA PvP game. Morons. For your enjoyment: OP: "I think it is time the devs make the decision to make mounts not lootable. I'm sick of dumping silver on mounts." My response: "Not only should you lose your mount but Albion animal welfare should charge you with owner negligence and take away your right to own a mount for 6 months." Seriously, who takes a mount into a full-loot PvP area unless you have twenty more sitting in the bank?
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Post by templara on Jul 11, 2015 19:56:54 GMT
ok lets get sumtin str8 cause I dont get it.
Have you ever considered the possibility that the development doesn't cost as much as you'd think it would? The way I see it, they are just all working part-time and therefore paying their employees less. That's why it took them 2 years to make a shitty alfa. The rest of the money are probably being spent on prostitutes and narcotic substances.
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