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Post by Mordecai on Oct 24, 2016 18:44:11 GMT
How Bad Monetization Harms F2P Games [less than 8 minutes] Everyone who posts here or on the SotA forum should watch this video, but most of all, Portalarium's heads should watch it.
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Post by nemolives on Oct 24, 2016 18:54:45 GMT
I posted that on Steam. As well as many of the other Extra Credits videos. It got deleted.
I'm currently working on a tell all post that, if they don't stop censoring any attempt to point out the organised abuse in their community, as well as moderating to hide all criticism, I'm going to cross post here and to Reddit. Fuck 'em. You have to give respect to get respect.
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Caliya
Strong in the Force
People fight to gain things they can't take with them in the end
Posts: 2,121
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Post by Caliya on Oct 24, 2016 22:10:20 GMT
except SotA is not F2P. It's Pay to play, and P2W
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Post by nemolives on Oct 24, 2016 23:32:03 GMT
except SotA is not F2P. It's Pay to play, and P2W Yes, the video goes much more into the concepts of monetisation though, in particular how you can make people happy to pay... and how paywalls can make people desperately unhappy, which applies to Shroud in spades. It's a Buy to Own game with Pay 2 Win mechanisms, and the very, very worst of Free to Play structure.
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Caliya
Strong in the Force
People fight to gain things they can't take with them in the end
Posts: 2,121
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Post by Caliya on Oct 26, 2016 10:42:44 GMT
except SotA is not F2P. It's Pay to play, and P2W Yes, the video goes much more into the concepts of monetisation though, in particular how you can make people happy to pay... and how paywalls can make people desperately unhappy, which applies to Shroud in spades. It's a Buy to Own game with Pay 2 Win mechanisms, and the very, very worst of Free to Play structure. I saw that video awhile ago and thought SotA was using the worst of the worst strategies for customers but of course, not for themselves since they make money. Customer satisfaction is not high on their priority list.
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