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Post by myrcello on Aug 9, 2016 8:25:32 GMT
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Post by nemolives on Aug 9, 2016 12:42:10 GMT
Both threads are dev forum, I think? I can't access them.
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Post by myrcello on Aug 9, 2016 14:51:07 GMT
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Post by myrcello on Aug 9, 2016 15:05:35 GMT
By the way.
I think Prince Guni is a honest and good person. From the start he made it clear: He is a company making business.
And i did sale my pledge to him because he was a 12 year old company i did trust 1000% more then sellind to a unknown single person.
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Post by nemolives on Aug 9, 2016 19:34:31 GMT
That one does; I also checked the forums to see if I'd been banned, and that wasn't the case (yet!); I just can't see the two in your OP
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Caliya
Strong in the Force
People fight to gain things they can't take with them in the end
Posts: 2,121
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Post by Caliya on Aug 9, 2016 21:30:43 GMT
Look, we said this from day 1, and the reason we didn't invest in KS to the level of owning a house. I did later, when they started kicking the house owners and made townhomes, but Tarsilion refused. Later sold mine for a small profit (though I didn't try to make a profit, or care, I just wanted out).
We knew these people would be blood suckers and make profits from a game they didn't produce. No difference between that and sweat shops in China making a profit. What Portalarium didn't think ahead enough to do, and could have done, was keep all sales in house. We called them on it in the first month we were on the forums. And now you see this kind of BS.
You say Guni is one of the good guys. I don't consider people profiting from games "good." It ruins it for true gamers.
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Post by fossil on Aug 10, 2016 15:44:34 GMT
I still can't believe the average dollar spent per backer. It literally blows my mind. They have no morals over there really. They sell high priced rares (Star Citizen lately) people still buy em up. As for people thinking people weren't going to scoop up extra lots in prime spots to turn real life gains. Please, any game under the sun that had this mechanic would have the same issues. The biggest difference between Port and a lot of other publishers is that they allow people to blatantly talk about being RMT or making real life profits off their game.
I told IM that quite possibly in another 2 years this game might be ok to good. It just takes them a very long time to make progress that's noticeable. There's no way in 4 months the singleplayer game will be serviceable that people will accept it as such. Frankly, I don't think they give a flying fuck about the SP part of it because how do you make money off it? This games the Ultmate Collector come to life in an mmo world where the sandbox is sorta kinda but still feels like any other level based game out there with crafting that's really nothing to behold of at this point. Last but not least, Unity was such a bad decision. I'm not sure which one of these so called geniuses took the time to do some research on the best engine choice. Maybe that's because they would have had to make their own assets with other far superior engines.
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Caliya
Strong in the Force
People fight to gain things they can't take with them in the end
Posts: 2,121
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Post by Caliya on Aug 10, 2016 18:25:46 GMT
the SP part of it because how do you make money off it? Well, that's supposed to be the gist of why you pay the full price off the shelf. They do that, plus have a store like the F2P games. It's all wrong, on so many levels. If the game was worth the SP and story, it would be flying off the shelf and they would make money. But their whole strategy, their lack of business model, catering to the high backers, completely nerfed everything. No play mode is fully good because of it.
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Post by Bubonic on Aug 10, 2016 20:45:37 GMT
For what it's worth... I have avoided the game for a really long time, and I only started playing again with the final wipe. So far, even though the game is obviously far from complete... I am having a lot of fun.
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titsup
Strong in the Force
Posts: 819
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Post by titsup on Aug 10, 2016 20:56:31 GMT
For what it's worth... I have avoided the game for a really long time, and I only started playing again with the final wipe. So far, even though the game is obviously far from complete... I am having a lot of fun. I'm actually glad to read that. I certainly don't wish to see anyone miserable. I question the long term prospects for the game, but I've stated here before that I think it's entirely possible the game sustains itself with a fairly low population who are pleased with the game.
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