dodgy
Strong in the Force
Posts: 1,171
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Post by dodgy on Feb 13, 2016 16:32:35 GMT
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Post by zincturtle on Feb 13, 2016 16:59:18 GMT
These days, you'd be lucky to find anyone willing to read that, never mind understand it. Longer than 140 chars? tl;dr;lol Setting that aside, the author Matt Peckham showed some good insight almost three years ago: Every bad decision the devs of Shroud have made has been criticized publicly, and on their forums. They refuse to fix those demonstrated failures. C'mon Pride, bring on that sweet sweet justice!
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dodgy
Strong in the Force
Posts: 1,171
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Post by dodgy on Feb 13, 2016 17:05:25 GMT
I simply cant wait. Just when I think I have seen the last of Chris and Long's stupidity, they take it to a new level.
BRING ON RELEASE ERR I MEAN FINAL WIPE PRE ALFA
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Joviex
Strong in the Force
PERMABANNED
Posts: 123
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Post by Joviex on Feb 29, 2016 2:06:49 GMT
Excellent article. And yes, I read the entire thing. Cause I am pretty parallel with that guy's experiences growing up in the 80s with R.G. and Apple and all these great new things called computer games. This is the one for me: "I don’t mean to sound like a curmudgeon, except yes I do: Being Richard Garriott isn’t enough to persuade me to hand someone cash to make a game. Garriott’s track record — and I think I’m being generous here — has been pretty spotty since the early 1990s. I don’t believe in patronizing celebrity designers for nostalgia’s sake, or that someone who knew how to design something 20 years ago necessarily understands what it takes to break the mold today and simultaneously dot the i’s and cross the t’s." I knew that going in. I said it, in the forums, 3 months in. I DIDNT JOIN FOR R.G. I joined because of Ultima and my friend, Bubonic. We both share familiar memories of these games. Familiar ways we had to sneak away time, or find a computer, or even get the disks from a friend, just to play. Then play you did, entering a world of creativity and imagination, sparked with wit and intriguing dialogue, sound, graphics! animations!!! as time went on. It is not nostalgia for Richard Garriott. Cause frankly, at 9+ years old, who the F cares about R.G. I want to play Ultima! or Car Wars! or X-COM!!! Later in life, as I learned more about development, developers, etc... yes, R.G. was a name to know, someone who had once made inroads in terms of a small, unknown, being shown a way to be a known, via computer technology. So, nostalgia, yes, but for my friend(s), certainly not for R.G. -- if anything, one can now honestly say, Lord British is dead. Long live .....
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