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Post by Membrane_on_Vacation on Feb 9, 2016 14:52:23 GMT
Shadow of Light posted a topic about Ultima Music over in the SotA forum. Has to wait till I am banned and can't reply of course! Lol. What are some of your fav tracks from PC gaming? Doesn't have to be Ultima. I may have one or two non-Ultima things in my SoundCloud. No guarantees though! soundcloud.com/avataracid
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Post by Mordecai on Feb 9, 2016 15:50:18 GMT
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Caliya
Strong in the Force
People fight to gain things they can't take with them in the end
Posts: 2,121
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Post by Caliya on Feb 9, 2016 21:01:19 GMT
When I played Oblivion, it was the first game I ever did not turn off the music. I never got tired of it.
Same for Skyrim
World class music
First music I heard in Ultima was UO, and I had to turn it off on the first day into the game. Earlier Ultima series, the electronic music was pretty much needed because of low bandwidth and saving money. I have real issues listening to old school gaming music, from any game.
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Post by myrcello on Feb 9, 2016 21:13:05 GMT
Life is srrange by far for me.
This Game is Art. From the ingame views to the music. Did play it trough.
Feel like Caliya would like it
One of the many songs you have during gaming:
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Caliya
Strong in the Force
People fight to gain things they can't take with them in the end
Posts: 2,121
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Post by Caliya on Feb 9, 2016 21:28:13 GMT
I own that game but haven't played it yet. Got it for Christmas =) YES! I love that music myrcello
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Post by warderdragon on Feb 9, 2016 22:37:15 GMT
Life is Strange tore me up inside, it's rare that I get that worked up about a game. I hate and love the devs at the same time. Can't have a music in PC games thread without this though:
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Caliya
Strong in the Force
People fight to gain things they can't take with them in the end
Posts: 2,121
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Post by Caliya on Feb 9, 2016 23:31:40 GMT
Life is Strange tore me up inside, it's rare that I get that worked up about a game. I hate and love the devs at the same time. Can't have a music in PC games thread without this though: Ooohh, lovely and sensual
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Caliya
Strong in the Force
People fight to gain things they can't take with them in the end
Posts: 2,121
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Post by Caliya on Feb 9, 2016 23:39:56 GMT
it's rare that I get that worked up about a game. Witcher 3 - the Bloody Baron turnout, if you don't make the right choices, utterly tore me up inside, so I literally started over, 30-40 hours wasted. I couldn't live with the choice that came. lol Witcher 3 has some really beautiful music too, some sensual, some enjoyable. I never turned it off either. This one almost brings tears to my eyes Such a nice game, even though he's a womanizer =)
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Caliya
Strong in the Force
People fight to gain things they can't take with them in the end
Posts: 2,121
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Post by Caliya on Feb 9, 2016 23:45:38 GMT
This song makes me want to play the game again, but it wouldn't be easy background music while cleaning the house or working
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dodgy
Strong in the Force
Posts: 1,171
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Post by dodgy on Feb 10, 2016 1:01:19 GMT
EVE
WOW has great soundtracks in there
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Post by Membrane_on_Vacation on Feb 10, 2016 1:22:39 GMT
First music I heard in Ultima was UO, and I had to turn it off on the first day into the game. Earlier Ultima series, the electronic music was pretty much needed because of low bandwidth and saving money. I have real issues listening to old school gaming music, from any game. Sometimes the medium can be challenging, I give you that. But you can't tell me this isn't a nice tune, written for a game in 1988... Long ago ran the sun on a folk who had a dream And the heart and the will and the power: They moved earth; they carved stone; moulded hill and channeled stream That we might stand on the wide plains of Wiltshire. Now men asked who they were, how they built and wonder why That they wrought standing stones of such size. What was done 'neath our shade? What was pray'ed 'neath our skies As we stood on the wyrd plains of Wiltshire. Oh what secrets we could tell if you'd listen and be still. Rid the stink and the noise from our skirts. But you haven't got the clue and perhaps you never will. Mute we stand on the cold plains of Wiltshire. Still we loom in the mists as the ages roll away And we say of our folk, "they are here!" That they built us and they died and you'll not be knowing why Save we stand on the bare plains of Wiltshire.
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Post by dewderonomy on Feb 10, 2016 4:35:47 GMT
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Post by Membrane_on_Vacation on Feb 10, 2016 4:45:14 GMT
Sounds like you'd enjoy Chrono Trigger's music also dewd.
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Post by dewderonomy on Feb 10, 2016 4:50:17 GMT
I do. And I forgot this gem:
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Post by Membrane_on_Vacation on Feb 10, 2016 4:57:47 GMT
I think there is a lot of Public Domain material that can be great like that which should be used more.
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Caliya
Strong in the Force
People fight to gain things they can't take with them in the end
Posts: 2,121
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Post by Caliya on Feb 10, 2016 8:22:27 GMT
12 hours of music, wow. Never heard any of it, it's really professional & nicely done. WOW has great soundtracks in there That song is awesome.
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Caliya
Strong in the Force
People fight to gain things they can't take with them in the end
Posts: 2,121
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Post by Caliya on Feb 10, 2016 8:23:45 GMT
Sometimes the medium can be challenging, I give you that. Anything on a midi - ugh That guitar rendition is beautiful
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Post by warderdragon on Feb 10, 2016 8:29:30 GMT
Sometimes the medium can be challenging, I give you that. Anything on a midi - ugh You take that back!
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Post by Membrane_on_Vacation on Feb 10, 2016 10:17:19 GMT
Sometimes the medium can be challenging, I give you that. That guitar rendition is beautiful I know. One day, I'm gonna play that shit just like that. One day.
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Post by kb on Feb 10, 2016 13:42:39 GMT
PC GAME MUSICFTL OST -- One of my favorite PC game soundtracks from the last ten years. Such a shame to look at a great game like FTL (which was one of the early kickstarter success stories) and then to look at how poorly SotA has turned out. I can imagine a few of you won't like it because of the "chiptunes" inspiration for its tracks. Totally fits the game, however. Simcity 4 OST -- So. Fucking. Good. Perfect background music for building and micromanaging cities. I'm still pissed EA did such a shoddy job with the most recent installation in the franchise. We waited all those years... and were served up a steaming pile of bullshit for our trouble. No surprises, but still a disappointment. Civ IV OST -- Still my favorite Civ game by far. I still love how the soundtrack changes to fit the time periods you progress through (from the simplicity of Prehistory to the complexity of Modern music). Full of some great "public domain" kinds of music too that are totally fitting for the medieval and renaissance time periods. You feel like such a boss when you're overseeing your empire/republic/whatever with some fat tunes by Praetorius playing in the background. Bastion OST -- Cool game, even better soundtrack. One of the few soundtracks I've actually bought separately before playing the game. "Slinger's Song" is my favorite track... great beat and fun, funky guitar riffs (this flavor is repeated in many of the tracks -- e.g., "Spike in a Rail"). "Build that Wall (Zia's Theme)" is also really nice for its soft, melancholy vocals (there are echoes of this desolate feeling in "Mother, I'm Here (Zuff's Theme)"). IMO, the tracks that fit the theme for the whole game = "The Pantheon (Ain't Gonna Catch You)" ... overture of sorts = "Setting Sail, Coming Home (End Theme)" Dragon Age (Origins) OST -- Very lush and epic soundtrack. Perfectly sets the stage for the game and helps immensely to build the world and establish the game's conflict. I adore the combat system in this game, despite its flaws and the wonky AI. It's a shame the sequels weren't nearly as good as the original (thanks again, EA...), but to their credit, EA/Bioware gave away the excellent "Tavern Music" from DA:Inquisition a year ago. I made a post about it on SotA's forum (prior to my ban), so hopefully a few were able to pick of the FLAC/mp3's (very lovely, haunting English/German/French tracks). CONSOLE GAMESFF VI OST -- I can't stand to see 9 and 7 represented, but 6 overlooked. For its time, this game's soundtrack was pushing the limits of what the SNES could do with only 8-channels of HQ audio. It might sound comically bad to modern ears now, and to those unfamiliar with what games were out on consoles and what their soundtracks sounded like back then, but Uematsu's use of multiple instruments and his stunning use of melodies/counter melodies were unlike anything that had been released to that point. So many high points in that soundtrack and crazy, audacious things that added so much to the story and the characterization (just one example, the whole opera sequence with synthesized vocals, compare to this live version or THIS ONE <-- I cannot express how insane Nobuo Uematsu was to try this on the SNES hardware, and he pulls it off... it is a beautiful and incredibly memorable segment of the game). So many pensive moments, rousing character themes, heartbreaking songs... all on 8-channels of audio. Also, there is a really nice album with piano arrangements of some of these songs (the softer, more reflective songs really shine). PS, dewderonomy -- A nihilistic clown who destroys the world, wipes out most of its population, and becomes a demi-god who takes wave after wave of good guys until he is defeated, totally trumps Momma boy-Sephiroth! (PPS -- Live orchestration). FF IV OST -- Also a great soundtrack, but much more uneven and unrefined than FF6's OST. You can hear many hints of the masterwork Uematsu would make in later games in many of this game's tracks. I hope comparing this soundtrack to FF6 shows just what a leap in quality that game's music was with regard to this soundtrack. You can hear how Uematsu used every ounce of juice the SNES had to make 6's soundtrack one of the best that console had to offer. Favorite tracks are " Toroian Beauty" (wistful), " Mystic Mysidia" (mysterious/playful), " Edward's Lute/Melody of Lute" (romantic/mournful), and " Dancing Calbrena" (menacing/playful). I'm mostly including this because there is an awesome "Celtic Moon" album where many of its songs are arranged by Irish folk musicians who play them perfectly. Chrono Trigger OST -- Okay, I know IM put a track from Chrono Cross, and between all these FF OST's and Dewd's inclusion of Secret of Mana, this is Squaresoft overload, but damnit... the music in the game is great and it was probably the last great game Squaresoft released on the SNES (if I remember correctly). Plus, it is one of the only games that I've ever played that had character themes that were as good, if not better, than FF6's character themes. Case in point: FROG (heroic), MAGUS (primal/evil), LUCCA (full of win), ROBO (yes... you've just been robo/rick rolled, bitches!). Suikoden OST -- This game (and Suikoden 2) are overlooked gems. The soundtrack is one of the best things about it (also, a very touching story). It was one of the earlier PSX RPG's to make use of the console's superior audio capabilities and hardware. Graphics weren't that cutting edge when it released, but the game was very ambitious (108 recruitable characters, a castle you can build up and an army you can field in battle and somewhat control when fighting battles against the evil Empire you are pitted against). Full of incredible music: Main theme guitar (I nostalgia hard every time), Distant Mountain (adventurous), Gregminster Theme (music fitting a bustling capital city), Glorious Island Fortress (this is your fortresses theme music... barely noticeable when you first settle it... kinda the overture for the entire game, too) Xenogears OST Disk 1 / Disk 2 -- Very dark game compared to the normal fare I was used to from JRPGs at the time. A violent, sometimes very disturbing and jarring storyline leans heavily on Jungian archetypes (a la Joseph Campbell's mono-myth/Hero with a Thousand Faces) and some of Freud's theories on the psyche. The soundtrack for this game is a lot more subtle than the other games above. It still fits the game and its plot well, but it lets the story and the characters themselves be the focal point more than the music (which can't be said about some of the other examples above, which have music that tends to overshadow the characters and plots).
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dodgy
Strong in the Force
Posts: 1,171
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Post by dodgy on Feb 10, 2016 13:51:03 GMT
Hmmm no one said Halo. I mean thats epic
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Post by Membrane_on_Vacation on Feb 10, 2016 13:52:23 GMT
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Post by kb on Feb 10, 2016 14:06:21 GMT
Hmmm no one said Halo. I mean thats epic Can't tell if sarcastic or not (since you'll often hear snooty gamers denigrate Halo like they would CoD since it is popular/mainstream). You are right, though. Amazing music (also some really impressive sound engineering in general). I can still remember how I got goosebumps and felt the hair stand up on my neck when playing through the campaign with my friend and the music kicked in full bore. I suck at FPS games, but with music like that pumping me up, I was thrilled to keep playing.
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dodgy
Strong in the Force
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Post by dodgy on Feb 10, 2016 14:07:49 GMT
Hmmm no one said Halo. I mean thats epic Can't tell if sarcastic or not (since you'll often hear snooty gamers denigrate Halo like they would CoD since it is popular/mainstream). You are right, though. Amazing music (also some really impressive sound engineering in general). I can still remember how I got goosebumps and felt the hair stand up on my neck when playing through the campaign with my friend and the music kicked in full bore. I suck at FPS games, but with music like that pumping me up, I was thrilled to keep playing. Bro Halo knocked the socks off me. I didnt expect the story
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Post by Mordecai on Feb 10, 2016 15:39:39 GMT
I'm treading dangerous waters mentioning piracy after the response from IM toward Sillyvan, but Key Generators, those little programs that create serial keys for unpurchased games, tend to have excellent 8-bit music. KB brought up earlier FF's for good reason. So to clear things up, all of Nobuo Oematsu's VG work is excellent. For Caliya, I recommend the band/orchestra Distant Worlds, which does symphonic renditions of Oematsu's work. Since I'm biased, here's Distant Worlds performing FF7's boss theme, One Winged Angel. It's a final boss theme, so it isn't pretty, but it is brilliantly composed.
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Caliya
Strong in the Force
People fight to gain things they can't take with them in the end
Posts: 2,121
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Post by Caliya on Feb 10, 2016 16:02:29 GMT
Damnit, you're right. But it doesn't compare to music from the last ~10 years. Who couldn't love that game!? For its time, it was da bomb.
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Caliya
Strong in the Force
People fight to gain things they can't take with them in the end
Posts: 2,121
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Post by Caliya on Feb 10, 2016 16:42:58 GMT
kb so glad to see you pop in, haven't seen you here in ages. Some really nice selections, but some of them, blech, that midi stuff I do have trouble. But that synthesized opera was pretty cool (for its time especially) I never played any Final Fantasy games (never appealed to me) but some of the music is pretty excellent. And how could I forget Dragon Age!? Nice catch. dodgy I love those songs from Halo Mordecai thanks for the mention about that orchestra (kb already posted some from Final Fantasy). That game series must've found a lot of value putting professionally performed pieces, in order to justify the cost. It seems most games have the soundtrack as a download, for their gold editions.
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Caliya
Strong in the Force
People fight to gain things they can't take with them in the end
Posts: 2,121
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Post by Caliya on Feb 10, 2016 16:43:40 GMT
How could we forget the radio in Counter Strike? hehe
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Post by dewderonomy on Feb 11, 2016 3:13:38 GMT
I agree, but the music's better outside of VI. If this was, "What was the best FF?" I'd have said VI, hands-down. While I cited remakes in mine, the originals were just as good; the same isn't said of FFVI, which the remakes/covers are often significantly better. Like this one.
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Post by kb on Feb 11, 2016 4:27:57 GMT
I agree, but the music's better outside of VI. If this was, "What was the best FF?" I'd have said VI, hands-down. While I cited remakes in mine, the originals were just as good; the same isn't said of FFVI, which the remakes/covers are often significantly better. Like this one. Meh. I respectfully disagree. I own the CD of VI's music and actually listen to it from time to time. I find it is really amazing and that a lot of the covers are overdone (the orchestral arrangements are great to hear the songs fully fleshed out though, but idk... I like Kefka's theme as it was originally scored on the spc700... something about it is just more menacing and alarming when it is played in the more low key, midi-sounding way). To me, the original version reflects the character better than any cover ever will (mostly because Kefka starts off as a clown and a lackey... a minor antagonist who is marginally annoying, and who most players initially dismiss as comic relief and don't take seriously). He is a joke, at first, and I think all of this is set up by how the theme song comes across as tinny, comical, and slightly off-kilter at first. It isn't until he torches Figaro that you really start to get a taste of what he's about (and poisoning Doma seals the deal about just what he's capable of). By the time he absorbs the espers, betrays the Emperor, and uses the statutes to become a demi-god, the playful psychotic circus music takes on a whole other flavor and the way it is echoed in "Dancing Mad" (Uematsu's self-described most proud accomplishment) is awesome. It's probably just because I grew up adoring VI and still view it as my favorite game of all time, so I can't separate my fanboyism of it from my opinions on the music. I also allow this to cloud my view of VII (which I admit is a great game, but I feel was overrated, didn't age nearly as well as VI has, and the soundtrack and game never gripped me the same way VI or Chrono Trigger did). I actually always found it annoying how VII received such widespread acclaim and was such a huge commercial success in the U.S. when just a few years prior, those of us who played VI were a minority of weirdos/etc. Part of it is that I grew up playing more RPG's on consoles than PC (I was poor growing up, didn't have access to computers until much older), so when I hear that style of music, it doesn't sound limited to me. In fact, there's something about Nobuo Uematsu using the limited channels of the SNES to achieve what he did that makes the music better to me somehow. IDK how to describe it better, except that I've always found with game music, especially the kind that has a very 8-bit flavor/midi sound/chiptune esque aesthetic, the fact that the composer/sound engineer might be working with such a limited set of tools and sound channels makes what they achieve all the more impressive (kind of like if Michelangelo completed the ceiling in the Sistine Chapel using a box of crayons and it still looking amazing, to paraphrase a quote about Uematsu's work on FFVI by a Youtuber who reviewed the game). I just find that I enjoy filling in the gaps of what's missing from the midi-sounding track in same way reading a book allows you to fill in details using your imagination, or pointillism plays on the brain's tendency to generalize to literally fill in the gaps: Also, musical taste is so subjective, it's why I don't really fault you or Mordecai for your love of VII's music (even though one-winged angel is total overhyped crap)... hehehe... I keed, I keed... just enjoy teasing you both with the comments about Kefka vs. Sephiroth because it's what all # FF6hipster.jpg's must do. It's also why I don't fault Caliya for not liking midi or chiptune-esque music (even though if she played FTL, she'd probably see why that particular soundtrack perfectly fits the game itself). I can't fault anyone for the fact that some of us like all kinds of music, including groups like Kraftwerk, Autechre, Boards of Canada, and múm, while the rest like utter crap.....
BWAHAHAHAHAHAA!
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