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Post by khael on Jan 23, 2016 21:13:04 GMT
Pretty bad when you see someone on Smedley's new game Kickstarter game Heroes song in teh comments talking bout how bad sota devs have been with thier business model. Glad to see more people are wisin up
"I'm in. Please don't do what shroud of the avatar did and make players more important if they pay a lot. I love that all items are in game and you can't get extra."
"Shroud of the Avatar is an embarrassing shit show, Smed and the folks he surrounds himself with are not nearly so stupid to get anything close to that disaster state."
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calico
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Post by calico on Jan 23, 2016 21:47:25 GMT
Pretty bad when you see someone on Smedley's new game Kickstarter game Heroes song in teh comments talking bout how bad sota devs have been with thier business model. Glad to see more people are wisin up "I'm in. Please don't do what shroud of the avatar did and make players more important if they pay a lot. I love that all items are in game and you can't get extra." "Shroud of the Avatar is an embarrassing shit show, Smed and the folks he surrounds himself with are not nearly so stupid to get anything close to that disaster state." That game looks awesome by the way, I like the first comment a lot.
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Post by khael on Jan 23, 2016 21:56:05 GMT
Pretty bad when you see someone on Smedley's new game Kickstarter game Heroes song in teh comments talking bout how bad sota devs have been with thier business model. Glad to see more people are wisin up "I'm in. Please don't do what shroud of the avatar did and make players more important if they pay a lot. I love that all items are in game and you can't get extra." "Shroud of the Avatar is an embarrassing shit show, Smed and the folks he surrounds himself with are not nearly so stupid to get anything close to that disaster state." That game looks awesome by the way, I like the first comment a lot. Had a friend tell me about it so i went to check it out and ended up backing it at the $100 level today. The no cash shop too. Went to check it out and strolled through the comments and saw the comments about sota lol
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Post by dewderonomy on Jan 23, 2016 21:58:02 GMT
"Retro" games are annoying me a bit. Everything's retro. Why can't we have next-gen graphics with deep, immersive worlds and dark story telling?
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calico
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Post by calico on Jan 23, 2016 22:14:25 GMT
"Retro" games are annoying me a bit. Everything's retro. Why can't we have next-gen graphics with deep, immersive worlds and dark story telling? The only thing retro in that one are the graphics...what it's doing with world creation is awesome.
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Post by dewderonomy on Jan 23, 2016 22:35:40 GMT
I don't know enough about it, but it sounds like procedurally generated worlds based on "gods" (ie, you pick a god or something and the world has different characteristics based on that god's attributes), yet the backstory and its general flow of events are still the same (maybe towns or bosses are in different areas because of the world, but the story keeps flowing as before).
That might be completely off base or over simplified, but that's how I read it.
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calico
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Post by calico on Jan 23, 2016 22:43:00 GMT
I don't know enough about it, but it sounds like procedurally generated worlds based on "gods" (ie, you pick a god or something and the world has different characteristics based on that god's attributes), yet the backstory and its general flow of events are still the same (maybe towns or bosses are in different areas because of the world, but the story keeps flowing as before). That might be completely off base or over simplified, but that's how I read it. You didn't read into it then...the whole world will change....some worlds will have elves depending on god selection and events and some never will or they died early....check this out. www.reddit.com/r/Herossong/comments/4213nc/the_gods_how_they_work/
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Post by dewderonomy on Jan 23, 2016 22:54:07 GMT
This part I was spot-on about, at least as far as procedural generation.
Ie, more mountains = more fire monsters and earth monsters and deeper trees for those styles of NPCs. Additionally, those monsters will cause the destruction of certain other races/NPCs, meaning they won't be around for interaction. Not such a stretch from starting off as England and never getting to fight the Turks because by the time your empire reaches them, they were destroyed by the Mongols in Medieval II: Total War - a game that came out in 2006.
Spell/skill trees and quests.
It just sounds gimmicky. Even the death system ("God of Shadows") sounds like a gimmick; pick a war god so you fight your way out of hell instead of a thief god to sneak or trick your way out (solving puzzles, for example).
Turning your adventurer/hero into a god that then defines the next world is neat, but again, gimmicky. I'm not saying it wouldn't be fun, but that it's gimmicky and made to sounds a lot deeper than I think it will be. It's a hop, skip and a jump away from putting in your RATM Evil Empire CD into PSOne's Monster Rancher to get some ghost dragon with a cloak and sun mask instead of one of the three starting tamagotchis pokemons monsters.
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Post by Membrane_on_Vacation on Jan 24, 2016 0:23:49 GMT
"Retro" games are annoying me a bit. Everything's retro. Why can't we have next-gen graphics with deep, immersive worlds and dark story telling? Does it cost a lot to produce them compared to using sprite like stuff?
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Post by dewderonomy on Jan 24, 2016 1:07:57 GMT
Does it cost a lot to produce them compared to using sprite like stuff? Yeah, I imagine so. But Smedley's got fifteen total people at Pixelmage, including an Art Director, two Senior Artists and an Artist. Take out CEO, COO and lawyer, and artists make up a third of his staff. Many games have a higher ratio of artists, admittedly, but having to decide between 2D and 3D for our own game we realized that art is art; if you have people comfortable with 3D modeling, they'll make better 3D models faster than 2D sprites. Just because it's 2D doesn't inherently make it "easier"; shitty art is shitty art, and that game's pixel art isn't necessarily bad (shading, for example, is really nice) but also not amazing. It's really hard to make 2D graphics look great without spending just as much time as you would with 3D graphics. It also limits what you can do with the game, being it's in 2D rather than 3D.
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Post by fossil on Jan 24, 2016 6:30:52 GMT
Does it cost a lot to produce them compared to using sprite like stuff? Yeah, I imagine so. But Smedley's got fifteen total people at Pixelmage, including an Art Director, two Senior Artists and an Artist. Take out CEO, COO and lawyer, and artists make up a third of his staff. Many games have a higher ratio of artists, admittedly, but having to decide between 2D and 3D for our own game we realized that art is art; if you have people comfortable with 3D modeling, they'll make better 3D models faster than 2D sprites. Just because it's 2D doesn't inherently make it "easier"; shitty art is shitty art, and that game's pixel art isn't necessarily bad (shading, for example, is really nice) but also not amazing. It's really hard to make 2D graphics look great without spending just as much time as you would with 3D graphics. It also limits what you can do with the game, being it's in 2D rather than 3D. I dislike Smedley alot... that's putting it very nice. I'm like a 13+ year soe sub guy...
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Post by Membrane_on_Vacation on Jan 25, 2016 5:20:23 GMT
I certainly can't agree with Amber's reasoning in any of this especially about not wanting a finished Single Player storyline, but this heavily falls under Forecasting what is going on in Dev+. Porty always blames me for leaking dev plus stuff, but these Dev+ guys all do a great job of that all by themselves. Just read between the lines. The pattern with this release thing is: DAMAGE CONTROL, and lots of it. soundcloud.com/amberraine-watts/church_service_chaos12316#t=9:15
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Caliya
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Post by Caliya on Jan 25, 2016 6:24:28 GMT
I certainly can't agree with Amber's reasoning in any of this especially about not wanting a finished Single Player storyline, but this heavily falls under Forecasting what is going on in Dev+. Porty always blames me for leaking dev plus stuff, but these Dev+ guys all do a great job of that all by themselves. Just read between the lines. The pattern with this release thing is: DAMAGE CONTROL, and lots of it. soundcloud.com/amberraine-watts/church_service_chaos12316#t=9:15How do you manage to listen to that much? It's a whole lot of rambling that means nothing. I mean seriously? "I don't ever want it to be finished." Well of course we want things we enjoy, to last. But see what she did there, she is not addressing if the game will be playable and new players sticking around for it to "not be finished." The only thing I can think is, why is she trying to convince people that things are "good?" What the hell is going on in Dev+? lol Must be some serious shitstorm taking place.
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Post by Membrane_on_Vacation on Jan 25, 2016 6:52:57 GMT
I try to stay on top of things Also I want to make this point, we now have 3+ sources outside of Dev+ talking about Dev+ stuff on this single topic alone and I haven't even had to go that far or try that hard to see them.
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Caliya
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Post by Caliya on Jan 25, 2016 6:56:51 GMT
Ya, I've seen stuff without trying too. I think it's funny. But I don't know what's going on that would cause her to ramble on so much. What I've seen doesn't seem to warrant it. I mean, if they all really have "faith" why is she talking about having faith? lol
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Post by Membrane_on_Vacation on Jan 25, 2016 7:00:26 GMT
It sounds like there is enough of a concern on this release date thing and wipe that many feel the need to do their own versions of damage control. The conversation must not be as one sided as the Offline Content vote. That was kind of like a whimper, this may be shaping up into a roar.
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Caliya
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Post by Caliya on Jan 25, 2016 7:06:40 GMT
Where the rubber hits the road
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Post by Membrane_on_Vacation on Jan 25, 2016 15:49:30 GMT
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calico
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Post by calico on Jan 25, 2016 16:05:49 GMT
I try to stay on top of things Also I want to make this point, we now have 3+ sources outside of Dev+ talking about Dev+ stuff on this single topic alone and I haven't even had to go that far or try that hard to see them. Amberraine is posting very long posts in the Dev+, it is very much damage control. We have seen a few threads pop up on the main forums, types of development of games for instance, this is very unusal for the gaming community to soften the blow like this. It isn't all sunshine and roses on that thread even in Dev+, however the usual team is defending it. They even have told members they shouldn't express their concerns.
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Post by Membrane_on_Vacation on Jan 25, 2016 16:08:45 GMT
They even have told members they shouldn't express their concerns. Priceless.
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titsup
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Post by titsup on Jan 25, 2016 17:59:24 GMT
I try to stay on top of things Also I want to make this point, we now have 3+ sources outside of Dev+ talking about Dev+ stuff on this single topic alone and I haven't even had to go that far or try that hard to see them. They even have told members they shouldn't express their concerns. Can't you see A FUCKING GAME IS AT STEAK
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Caliya
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Post by Caliya on Jan 25, 2016 19:08:01 GMT
That Pizza Guy had his restaurants mixed up. On another note, what a bunch of hypocrites. Lum is constantly taking potshots at people he doesn't like. But hey, for some reason it can't be done here. I can understand Lum being snarky with that other guy. But he's just snarky in general.
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Post by Membrane_on_Vacation on Jan 26, 2016 1:19:31 GMT
You know, I said it a long time ago and maybe once or twice since. But there is a browser game, Nodiatis, which plays a LOT like SotA combat with the random card shit. Guess who created Nodiatis? Glichless.
That chat is very interesting...
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dodgy
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Post by dodgy on Jan 26, 2016 11:25:51 GMT
I dont even get wtf is going on with that chat
But Lum still thinks he carries himself as a great pioneer in the field. Hes nothing
I love the hypocrisy where he bags out the "glitchless believers"
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Caliya
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Post by Caliya on Jan 26, 2016 11:50:06 GMT
You know, I said it a long time ago and maybe once or twice since. But there is a browser game, Nodiatis, which plays a LOT like SotA combat with the random card shit. Guess who created Nodiatis? Glichless. That chat is very interesting... If you ever mentioned that game, I either didn't follow up looking at it or don't remember it. I just now looked at the Nodiatis world map and it's almost identical to the one SotA made originally. lol What a bunch of hacks at SotA. That and the card combat. Now it's appearing that Lum was just jealous. But I don't know the whole story. Nodiatis looks pretty bad overall though. Maybe the storyline and other elements were good for its time in 2009. I, and others, have said for a long time that there is nothing new or innovative in SotA. This other game makes it laughable. I mean, look at this map, 5_ years before SotAs. lol
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Post by Membrane_on_Vacation on Jan 26, 2016 11:52:22 GMT
It was a long time ago, not even sure if it was carried over into the forum we have now from the old. I had a quick search and couldn't really locate where I spoke about it.
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titsup
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Post by titsup on Jan 26, 2016 12:29:06 GMT
Lum wasn't jealous. That chat is in refence to a supposed mmorpg called Dawn that Glitchless (GL Jeff) said they were creating complete with fake screenshots. GL Jeff was in high school and at the time he claimed to be making an mmo (by himself). You'll notice early in the chat he says he may have done poorly on a pre-algebra test.
Essentially, Dawn was a fantasy some high school kid had. He created a website for it and no game ever materialized, nor did Ang proof of a game. Like 3 years after Dawn was supposed to launch Glitchless had a big announcement... They would create a game called Dusk to fund Dawn.
Anyway, the idea of creating an mmo with one high school student is absurd. He openly spoke about how he lived in his mom's house. The real shock is that so many people at the time rabidly defended the 'game' and GL Jeff. Hell they had a DawnHQ site, which was a site similar to stratics. Dawn promised everything under the sun and more, created by a single guy who literally didn't know how to code.
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dodgy
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Post by dodgy on Jan 26, 2016 12:48:45 GMT
Lum wasn't jealous. That chat is in refence to a supposed mmorpg called Dawn that Glitchless (GL Jeff) said they were creating complete with fake screenshots. GL Jeff was in high school and at the time he claimed to be making an mmo (by himself). You'll notice early in the chat he says he may have done poorly on a pre-algebra test. Essentially, Dawn was a fantasy some high school kid had. He created a website for it and no game ever materialized, nor did Ang proof of a game. Like 3 years after Dawn was supposed to launch Glitchless had a big announcement... They would create a game called Dusk to fund Dawn. Anyway, the idea of creating an mmo with one high school student is absurd. He openly spoke about how he lived in his mom's house. The real shock is that so many people at the time rabidly defended the 'game' and GL Jeff. Hell they had a DawnHQ site, which was a site similar to stratics. Dawn promised everything under the sun and more, created by a single guy who literally didn't know how to code. And so a grown man taking down a teenager is the way to go about it? I don't give a fuck about glitch never heard of it and the whole thing is absurd yet lum conduct I'd just as rediculous and absurd. I mean wtf is he that insecure he needs to call him out or blog numerous entries on it? The prophetic writings seem to go full circle. Read the blog. Lum is now Jeff with his legion of beliebers and the absurd notion that 8 million dollars isn't enough to make a good unity game.
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Caliya
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Post by Caliya on Jan 26, 2016 13:18:55 GMT
You all follow this stuff, sorry I had it all confused. So how is the game map I posted related in any way? Or is it not? lol
And who created that map?
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Caliya
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People fight to gain things they can't take with them in the end
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Post by Caliya on Jan 26, 2016 13:39:04 GMT
And so a grown man taking down a teenager is the way to go about it? True dat. I can't imagine behaving this way towards a teenager who has big dreams - Lum looks old enough to have teens of his own. I'd think, if anything, he'd be supporting his efforts and maybe even give him some tips. Insecurity is what it seems to convey though.
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