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Post by Membrane_on_Vacation on Dec 9, 2015 17:30:10 GMT
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titsup
Strong in the Force
Posts: 819
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Post by titsup on Dec 9, 2015 22:40:05 GMT
I backed this project to the tune of $800. I came into it on no particular side. I wasn't arguing for any specific goal. Didn't take a side in the open pvp full loot arguments or the PoT arguments. I still don't really. I like reading the arguments from all sides, which is why I come here, a place that allows arguments from all sides to be had.
The fact that the game is of 'Mixed' review status doesn't signify a validation of my thoughts on the game and its direction. It only signifies the fact that many other people were not satisfied with the product they purchased and/or Port's business practices.
I'm sad its probably too late to turn the ship around. If this turns out to be a fantastic game, I will play it. I won't sit it out on principle over pvp, spo, or pot decisions. I actually care little about folks like Blake spending $60000 on the game. If the game is good, as with any game, I'm happy to play it.
Unfortunately, the current product is not good and deserves the ribbing it gets. Plenty of games hit Early Access and shine. Darkest Dungeon, Kerbal Space Program, Don't Starve, Ark, Day Z. This one has not and it deserves the many criticisms lobbed its way.
Not everyone is like me. People come in to purchases with expectations of what an open world is, of what meaningful pvp is, of what an engaging combat system is, of what a level playing field is, and so on. Those people have every right to voice those concerns when they feel their desires were not fulfilled by the game they've paid money for at present.
I don't discount the efforts of the development team. I don't think it's a scam. I think the truth is more sad than that. Poor and fair games are released all the time, with dev teams that justify the game mechanics that also work on limited budgets, that love the work they do and the team members they work alongside. But those games are then released and criticized and no changes could be made to improve them outside patches or dlc. The sad thing here is that changes could (and can) be made to make this game better. That's the sad part. It could have been very different. It still can, but I think pride and defensiveness keeps real issues from being addressed.
Sadly, the negative reviews will continue to be written off as coming from trolls or idiots who simply aren't getting the vision. Meanwhile, the Steam, the market leader in pc sales by a large margin, reviews will continue to dip as long as purchasers are unsatisfied with the game. The list of trolls will simply grow longer and longer.
Ever hear the addage 'If everyone you work with is an asshole, and everyone you know is an asshole, then the only asshole is you'?
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Caliya
Strong in the Force
People fight to gain things they can't take with them in the end
Posts: 2,121
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Post by Caliya on Dec 9, 2015 22:42:39 GMT
One of the negative reviews got deleted, either by the author or Portalarium, so it's back to Mostly Positive. They can only do this so long before it remains "Mixed" or worse.
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Post by dewderonomy on Dec 9, 2015 23:46:47 GMT
Ever hear the addage 'If everyone you work with is an asshole, and everyone you know is an asshole, then the only asshole is you'?
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Post by Membrane_on_Vacation on Dec 10, 2015 2:33:02 GMT
I don't discount the efforts of the development team. I don't think it's a scam. I think the truth is more sad than that. Poor and fair games are released all the time, with dev teams that justify the game mechanics that also work on limited budgets, that love the work they do and the team members they work alongside. But those games are then released and criticized and no changes could be made to improve them outside patches or dlc. The sad thing here is that changes could (and can) be made to make this game better. That's the sad part. It could have been very different. It still can, but I think pride and defensiveness keeps real issues from being addressed. This is also pretty much how I feel. Scam is too strong of a word, but I wish they didn't have to cash shop so much to plug the holes. Still, RG and Dallas are a pretty big fan of the micro-transaction, not that everyone at Port would be. Since the release date has been permanently pushed to the date of; when our backers are ready... Yeah, I agree, it still can. Some pretty interesting events would need to take place for that though.
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titsup
Strong in the Force
Posts: 819
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Post by titsup on Dec 10, 2015 5:17:45 GMT
Its especially damning considering no one has asked for poor Steam reviews. We've made no concerted effort here to attempt to rally the troops against SotA. The negative reviews are completely organic. Even the Mixed score of 69% now includes many positive reviews from a year ago, people who haven't logged any time playing since then. There's no telling how many of those reviews would stick were those people still playing.
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Post by Membrane_on_Vacation on Dec 10, 2015 5:33:48 GMT
Its especially damning considering no one has asked for poor Steam reviews. We've made no concerted effort here to attempt to rally the troops against SotA. I've been accused of it many times, even though it has never happened. I haven't even left a negative review myself!
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Post by dewderonomy on Dec 10, 2015 6:07:24 GMT
The negative reviews are completely organic. And don't include many of us who didn't link their Steam accounts.
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titsup
Strong in the Force
Posts: 819
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Post by titsup on Dec 10, 2015 6:12:18 GMT
The negative reviews are completely organic. And don't include many of us who didn't link their Steam accounts. right-o! my account was not linked so none of the reviews are mine.
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Caliya
Strong in the Force
People fight to gain things they can't take with them in the end
Posts: 2,121
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Post by Caliya on Dec 10, 2015 8:09:30 GMT
Its especially damning considering no one has asked for poor Steam reviews. We've made no concerted effort here to attempt to rally the troops against SotA. I've been accused of it many times, even though it has never happened. I haven't even left a negative review myself! I left a negative review before I started coming here regularly. And no one here ever hinted, even remotely, that I should. Someone I know said they should link it to their Steam account, purely to leave a negative review.
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Caliya
Strong in the Force
People fight to gain things they can't take with them in the end
Posts: 2,121
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Post by Caliya on Dec 10, 2015 8:11:10 GMT
Tarsilion said, "I have not left a negative Steam review because the game is so bad, I won't even link it to Steam. Among all the Steam games that I ever bought, that were not part of a bundle I didn't really want, none of them is rated 'Mixed' and I have 85 games."
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jackjack
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Playing Fallout 1
Posts: 102
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Post by jackjack on Dec 12, 2015 1:33:01 GMT
The latest review, a negative one that, at the end, reads a lot like the positive ones, has knocked it back down to 69.92%.
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Caliya
Strong in the Force
People fight to gain things they can't take with them in the end
Posts: 2,121
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Post by Caliya on Dec 17, 2015 16:56:46 GMT
Since we were away from home for a week, and now we're back, I've noticed 5 (new) negative reviews in a row. Some of those reviews are lame, but they're still negative.
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Post by myrcello on Dec 17, 2015 17:47:31 GMT
Off topic:
I personally read about Different type of Rating Systems.
And based on the sources i must agree;
Steam rating System is a peace of shit.
I would also prefer a system like IMDb
Give us a 1 to 10 rating option and let us as customers break down who rated what.
Then you can easily locate and exclude the love , hate voters. So exclude all 10 voters who praise everything just for the sake of being a fan and exclude all the 1 voters who give it a 0 because it is not UO2 or not Full Loot.
Also as we all know. It is highly political depending on the Fan Base. Skyrim once dropped down to mixed without reason because of an modding update that caused a outrage. Then the modders used the Review System to create pressure against the company.
So at the end - yes SotA is now mixed.
But the Review System has a power it does not deserve thinking of how bad the Steam Rating System is made.
A simple thumps up and thumps down for the site with 75 Million registered Users is disappointing.
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Caliya
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People fight to gain things they can't take with them in the end
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Post by Caliya on Dec 17, 2015 18:19:26 GMT
While I agree with you Myrcello, on some level, on another level - it's been my experience that games with Mostly Positive and above are usually games I've also enjoyed.
So, fan or no fan, I think it gets what it deserves (not just SotA, but all games). There will always be fans that give a good rating, and vice versa. But if a game is really good, it can turn neutral to negative views into good ones and create new fans.
If one looks at the consistent bad comments, those comments should be taken to heart and the game image improved to counter them. When someone says a cash grab, it's the overall impression, for example. So do something to turn that around. Stop making more store items than craftables. People notice these things. They aren't dumb.
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Caliya
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People fight to gain things they can't take with them in the end
Posts: 2,121
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Post by Caliya on Dec 17, 2015 22:21:00 GMT
Just one more comment about Steam reviews. It's really not fair to say that Steam has a bad review system, just to defend SotA. It works equally for all games, and the fact is, with the number of games there are on Steam, a Mixed review really tells something about a game. It's the reason that customers pay attention to those ratings. If they weren't willing to face it, they should not have put it on Steam at this point.
But just like they're so confident we're nothing more than "trolls" who want to see the game fail, they don't listen to reason. They are stubborn and steadfast that they're "right." And the sad part is, they're still thinking that because somehow once they get the game working, people will reverse their negative views, and it will reflect Mostly Positive or higher.
Once you miss a window on Steam, it's pretty much over. That's the unfortunate truth. It probably has happened, that a company has raised its reviews. But it's likely pretty rare.
Because the game is perceived as P2W and a cash grab, it won't appeal to hardly anyone, regardless of how lovely the scenery is.
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Post by myrcello on Dec 17, 2015 22:26:07 GMT
Just one more comment about Steam reviews. It's really not fair to say that Steam has a bad review system, just to defend SotA. It works equally for all games, and the fact is, with the number of games there are on Steam, a Mixed review really tells something about a game. It's the reason that customers pay attention to those ratings. If they weren't willing to face it, they should not have put it on Steam at this point. But just like they're so confident we're nothing more than "trolls" who want to see the game fail, they don't listen to reason. They are stubborn and steadfast that they're "right." And the sad part is, they're still thinking that because somehow once they get the game working, people will reverse their negative views, and it will reflect Mostly Positive or higher. Once you miss a window on Steam, it's pretty much over. That's the unfortunate truth. It probably has happened, that a company has raised its reviews. But it's likely pretty rare. Because the game is perceived as P2W and a cash grab, it won't appeal to hardly anyone, regardless of how lovely the scenery is. You made an asumption that i defend with this SotA. Never was my intend. But if you would ask me if i tink Early Access Games should have a Review System at all - i would say : No And this i mean also in general. I have many Early Access Games and a Review System should not be active until release for all of them. If i make a movie i would not want it rated half done. If i cook a meal i would not want you to rate it without the main course. If i create a song i would not like you to rate it half way done. you know what i mean. Often a product, a creation feels bad until the last ingrideant is included and suddenly all fits. When Star Wars, the very first part was created George Lucas invitet a small group of people who watched it before it was finished and they did think it is terrible. But we all know how it turned out.
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Caliya
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People fight to gain things they can't take with them in the end
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Post by Caliya on Dec 17, 2015 22:40:45 GMT
Sure Myrcello, but if one looks at the trends in the gaming industry, it's a high risk putting early access games on Green Light in Steam. It's a trend that has happened so much, people will no longer back early access. There are a lot of scammers who take people's money to develop a game, and the customers don't like the development progress but have no way out but to have wasted money.
Portalarium should've thought long and hard before putting the game on Steam. Maybe they thought they did. But if you had asked any one of us in this forum if they should put it up on Steam, the answer (most likely) would have been a resounding NO.
They need development dollars. They may have won a battle but they are losing the war.
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Caliya
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Posts: 2,121
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Post by Caliya on Dec 17, 2015 22:45:09 GMT
Also remember, if they are taking customer money and no way to rate the game, then people will continue investing blindly. There has to be some form of feedback if you take people's money.
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titsup
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Post by titsup on Dec 17, 2015 23:30:25 GMT
Just one more comment about Steam reviews. It's really not fair to say that Steam has a bad review system, just to defend SotA. It works equally for all games, and the fact is, with the number of games there are on Steam, a Mixed review really tells something about a game. It's the reason that customers pay attention to those ratings. If they weren't willing to face it, they should not have put it on Steam at this point. But just like they're so confident we're nothing more than "trolls" who want to see the game fail, they don't listen to reason. They are stubborn and steadfast that they're "right." And the sad part is, they're still thinking that because somehow once they get the game working, people will reverse their negative views, and it will reflect Mostly Positive or higher. Once you miss a window on Steam, it's pretty much over. That's the unfortunate truth. It probably has happened, that a company has raised its reviews. But it's likely pretty rare. Because the game is perceived as P2W and a cash grab, it won't appeal to hardly anyone, regardless of how lovely the scenery is. You made an asumption that i defend with this SotA. Never was my intend. But if you would ask me if i tink Early Access Games should have a Review System at all - i would say : No And this i mean also in general. I have many Early Access Games and a Review System should not be active until release for all of them. If i make a movie i would not want it rated half done. If i cook a meal i would not want you to rate it without the main course. If i create a song i would not like you to rate it half way done. you know what i mean. Often a product, a creation feels bad until the last ingrideant is included and suddenly all fits. When Star Wars, the very first part was created George Lucas invitet a small group of people who watched it before it was finished and they did think it is terrible. But we all know how it turned out. Understood myrc, but I disagree. See, if you release a movie into movie theatres and it is half completed and you are charging people money for it, you should expect reviews from those paying customers. Regardless of whether you say the movie is complete, you have accepted their money and only promised that in the future, you'll release a full version later. Were people not being charged money for the product, it would be different. As it is now, people should have every right to tell other people that they do not recommend purchasing the product as it is for money that can only be refunded if they spend fewer than 2 hours playing it. Stating that your game isn't in its final release is irrelevant because you have released it to the public for a fee. At what point should Ultima Online have been able to be reviewed? On its release in 1997? What about the variety of changes that have taken place over the years? If a company is asking people to pay for their product, those people have every right to review the product as it was purchased. Lets use Spacebase DF9 as an example. Spacebase DF9 released in Early Access and many reviewed it favorably based on promises made by the developer for future development. The game was incomplete, sure, but people were paying real money for a game. Ultimately, Double Fine announced that they were releasing 1.0 and they would stop supporting the game with regular updates. Those positive reviews influenced people to purchase the game based on future promises. Now, you might say that no one should have been able to review the game prior to its release, but I disagree. If you are paying money for a product, you deserve to have the right to either recommend that product (I feel as it currently exists, not on future promises) or not recommend that product. The transfer of money is the key. If I paid you $45 for a full meal and you served me the appetizer and asked me to return for a better entree in the future, I should have every right to leave your restaurant and complain about the appetizer you served if I felt it was not good. I should be able to tell other people, 'Hey, I paid for a full meal in there. I haven't eaten the entree yet, but the appetizer was awful! If I were you, I'd wait until they serve a full meal before paying!' There are many Early Access games that are not good. People deserve to hear opinions from other people who have spent their money on those games. It allows buyers to warn other buyers if they feel the product they've purchased is of inferior quality. It also allows games like Day Z or Ark, great great games, to be celebrated for what they are offering. Without buyer reviews, what recourse does one have to find opinions about a game that is both released and playable? Eliminate those reviews on Steam (which to their credit, unlike sites like Amazon, are only able to be posted by those who actually purchased the game) and where does one turn to find out what the current product is like and whether it is worth $45? Doing so would leave virtually all control in the hands of developers. Potential buyers would have to rely solely on what they say the game plays like and not on how its actually coming along in development. Buyers can't review unfinished products, gaming magazines can't review unfinished products, so where does one go to do their due diligence? It masks how the game actually plays in its current form and leaves one with only the developers marketing and advertising. It is one thing to say that a game has engaging combat and another to play that combat and say that the system engages you in a way that doesn't work well. You are positing that a person who feels the developer isn't meeting their stated goal not be allowed to say so until the developer determines they are allowed. You essentially put that developer in 100% control of information for a game that is currently purchasable and playable. I think that's very wrong to do. I think consumers deserve a say. If I can pay real money for it now, I deserve to say whether that product that you delivered to me now is currently working to my liking. I should not have to wait for an embargo that your business determines is fitting before I can advise other potential buyers as I see fit.
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Caliya
Strong in the Force
People fight to gain things they can't take with them in the end
Posts: 2,121
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Post by Caliya on Dec 17, 2015 23:45:59 GMT
When Star Wars, the very first part was created George Lucas invitet a small group of people who watched it before it was finished and they did think it is terrible. But we all know how it turned out. Well, that small group of people, did they pay a fortune to preview it? Were they offered an opportunity to review it and make that public, even though it wasn't finished? Did some of the feedback they gave influence the production, to make the production succeed in the end? Sometimes the harshest criticism is the best. If everyone keeps hoping and dreaming, without critical feedback, how good do you think things would turn out? And, I hear a glimmer of hope, that even though the game has terrible reviews now, in the end it might succeed wildly. Sorry, no way I can believe that. And yes, I know you didn't say it. I just thought I'd throw that in there. If SotA was truly innovative, and people were upset over untested and weird game design, I could maybe understand not listening to the critics. But there is nothing in SotA that is new or innovative.
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titsup
Strong in the Force
Posts: 819
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Post by titsup on Dec 18, 2015 5:18:05 GMT
Just one more comment about Steam reviews. It's really not fair to say that Steam has a bad review system, just to defend SotA. It works equally for all games, and the fact is, with the number of games there are on Steam, a Mixed review really tells something about a game. It's the reason that customers pay attention to those ratings. If they weren't willing to face it, they should not have put it on Steam at this point. But just like they're so confident we're nothing more than "trolls" who want to see the game fail, they don't listen to reason. They are stubborn and steadfast that they're "right." And the sad part is, they're still thinking that because somehow once they get the game working, people will reverse their negative views, and it will reflect Mostly Positive or higher. Once you miss a window on Steam, it's pretty much over. That's the unfortunate truth. It probably has happened, that a company has raised its reviews. But it's likely pretty rare. Because the game is perceived as P2W and a cash grab, it won't appeal to hardly anyone, regardless of how lovely the scenery is. When Star Wars, the very first part was created George Lucas invitet a small group of people who watched it before it was finished and they did think it is terrible. But we all know how it turned out. I would like to point out that the small group of people you are referring to were people who worked on the actual movie. They didn't release it to an audience. The movie's editor watched the film and fixed many of the issues the original version had in editing. Its not as though they opened it to the public, allowed people to pay money for it, reedited it and rereleased it again. They fixed it prior to its release to the public. No one was paying money for the film before its release. A game is 'released' when its purchasable by the public. Whether it has an Early Access designation doesn't matter. The game was on Steam's front page for a week. Its available to over 125 million active users. 125 million people can pay $45 for this game. If Star Wars released unfinished to a potential audience of 125 million, its 'released' even if George Lucas himself said 'we're still working on this, please pay now and come back and see it when we're done, we promise it will be great then, you'll see! This is just an early access version. Come back for the real thing later.'
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Post by myrcello on Dec 18, 2015 5:29:38 GMT
This is where i disagree again. If i Kickstart a Game i am not Joining a releasing a game. I am a investor supporting the "idea" A vision. This i should understand as a investor.
And that i take a risk.
Even more funny is that the "market" they created to sale our stuff again is legally not a requirement.
When i signed my kickstarter contract it says only if they do not deliver.
And even more funny: there is no requirement to be in s estimate time delivery
I am a kickstarter.
Now there are the rules they wrote on there own site. This is now very intresting. If i purchase after kickstsarter over the website non of the kickstarter laws count. Only the laws there on the site.
If i upgrade later on the site to those laws count or does my investment split into 2 parties.
And last but not least only the 45 dollars you pay on steam count for steam laws. All the other later upgrades you do on the SotA page count not to Steam laws.
So i never can complain as a kickstsarter if they never gave me a player market.
Is so please all show me it.
Reviews are not for investors. We get a vision and take a risk. Same with Early Access.
Just because Steam calls it different i should know it is still a unfinished vision i invest in.
Not a finished game i give reviews on.
It is still the kickstsarter idea on steam. They call it different.
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Post by myrcello on Dec 18, 2015 6:29:46 GMT
Bur actually this is what i start to hate.
Games under development are represented the same as finished games.
The purchaser buys a early access game not even aware if the risks he is taking.
And that you can review it is just another way to brainwash us to believing it is a finished game.
Oh. There are reviews of that game. Must be finished. Lol.
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titsup
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Post by titsup on Dec 18, 2015 6:51:17 GMT
Bur actually this is what i start to hate. Games under development are represented the same as finished games. The purchaser buys a early access game not even aware if the risks he is taking. And that you can review it is just another way to brainwash us to believing it is a finished game. Oh. There are reviews of that game. Must be finished. Lol. Not quite, because those views are for an Early Access game and post-release, they are marked as Early Access reviews. Also, Steam allows users to alter their reviews during the development. While I may not feel SotA is a good investment at current, 2 releases from now I am able to change my review if the game improves. That is a perfect system for what is going on here. Now, I do not recommend. If the game improves, I may change my review if I see fit to change it.
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titsup
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Post by titsup on Dec 18, 2015 7:22:06 GMT
This is where i disagree again. Aha, we disagree again! Here's why! Steam is very, very clear on what you are purchasing with Early Access and its their playground my man. You don't get to apply KS rules and Port does not get to apply their rules to Steam purchases. Here's some of what Steam says about EA purchases: What you'll notice is consistent there is the phrase 'current form' or 'current state'. Unlike Kickstarter, your money isn't solely going to back the development of the project. You are paying for the current form of a product, a real game that should be playable in its current form. That's it. Note the final quote there, that some developers may not even be able to finish EA games. This is why it is of the utmost importance that people be able to review while development is in progress. They should be able to evaluate whether they feel satisfactory progress is being made in development as well. I suggest here that you want to stifle that. You want to stop people from criticizing the development of the game because it hurts the bottom line. I say good! They should have their sales impacted if the game, in its current form, is not meeting people's expectations. You assume reviewers somehow aren't intelligent enough to discern they are writing an EA review and I think that's high minded Myrcello. Here's a thought, maybe they are fully aware they are playing and early access game and still feel the game is failing. If you are asking people to spend money on a game (not supporting the developer) as Steam states, on the current state of a game, then they deserve to review that game. I'm not going to be presumptuous and assume that the review writer simply wasn't aware of the purpose of Early Access. I give people the benefit of the doubt, given they've purchased an EA game, that they can make rational judgements about what they've spent their money on. Assuming otherwise is to assume people are too stupid to consider that the game is early access. I'll tell you why this bothers me most of all. If people purchasing this game aren't happy with the current direction, Steam reviews gives them an opportunity to speak open and frankly about their dissatisfaction with the game. It provides there say without the glossy praise those forums over there portray. 'No more happy dancing', you said yourself. If you shut out all Steam reviews for this game, the only place to find information regarding its content is the Shroud forums and you know for a fact that there's too much happy dancing there. That's deceptive to potential buyers. It leaves Portalarium with all control over messaging. They own and operate and control any and all information on their forums (as is their right), but there needs to be a third party place for people to voice their concerns and Steam gives people that place. The poor reviews also act as a call to action for the developer. Portalarium should be responding to those reviews. I'm not saying change their game per se, but its clear that people associate this game heavily with Ultima Online. Maybe they should do something to counter that rather than having review after review come in believing this to be a successor to that game.
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titsup
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Post by titsup on Dec 18, 2015 7:39:37 GMT
Also, Myrc, I apologize if I came off harsh towards you there. It wasn't really intended, but reading it back I thought it read kind of dickish, so I just wanted to say I didn't mean it mean-spirited. I will always <3 you
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Caliya
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Post by Caliya on Dec 18, 2015 8:57:55 GMT
I also really appreciate that Myrcello is discussing this with us. Myrcello, you said: Games under development are represented the same as finished games. The purchaser buys a early access game not even aware if the risks he is taking. But for SotA, there is a huge, bold statement warning people the game is not finished and all the information about what not to expect - not just in Steam but in the game loading screen. And yet people still buy it and rate it bad. Not because they are expecting a finished game. But when discovering the cash shop and the incredible imbalance in the haves/have nots, customers are understandably put off. Not only that, the kind of things that have been developed, rather than the kind of things that make the game fun for the average person, that's another reason to be disappointed. And finally, people expected better than this from RG.
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Post by myrcello on Dec 18, 2015 12:28:00 GMT
At the end what is important for me. To always stay open minded and be able to jump on the other side. First of all my personal opinion on this site. I did not like the personal attack stuff in the open. I like going here and on all sites because it keeps my opinion fresh. For me it is like being at the Fire Lotus Party. I remember R10 i was there and i recorded it. I liked it - because i knew strangers, with different culture and age and color are in a Game World celebrating with Developers a "vision" and "just having fun". And it was good. Thats why i back then made my fan video. It would be a far more cool video if i could have walked out of the house and finding a little corner where Caliya, InsaneMembrane and all of you on this site are sitting on a fire and having a drink cursing over the party asking me to sit down and finding out that having a drink with you and seing the world from this site is just as fun as dancing. And at the end all these perspectives should be in a game. I am always a person who believes that we all have good and bad parts. So i do not like thinking in Black and White. This is the reason i am here in this forum and also in the other Forum. I disagree that Dallas or Darkstarr and Chirs and FireLotus are the evil demons you claim to be. Just as i disagree that InsaneMembrane and you all are some evil Trolls who only want the worse to happen in this world and you want as other sites claim to be. I would love to have a Duke Violation over here, or a Themo Lock and being able to talk in reason with all of you and respekting each other opinions. And respecting that , without being personal attacks - the best of community involvement can only be createt if the community is as colorful with different opinions as possible. I am probably this person who would spend far to many hours thinking about why a criminal could do something bad. I would spend hours digging into what happend. Some will only see the evil person who did kill someone on that day. I would dig into his history and maybe find out: raped and hit in childhood, almost killed himself - never did see the world different - and then did the same when he was old. Still not good to kill someone - but i would have a different perspective. So back to what i want to say is: I love you all! Christmas is coming soon. I hug you all! No matter what position you take - always stay able to look at a different perspective - and every human is far more then one or two actions. Peace all of you . And if i could, if i could - I would unite these Forum. Man...... re reading what i just did type above me is soooo "full of slime and hugs... pukes"... but that is me. grin
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Post by Membrane_on_Vacation on Dec 18, 2015 13:18:24 GMT
But for SotA, there is a huge, bold statement warning people the game is not finished and all the information about what not to expect - not just in Steam but in the game loading screen. You have to have some pretty serious faith in your product to put it up there unfinished indeed. You better be damn sure that your game's initial experience hooks the user instantly with something they like. That part of the early game should be 100% finished, despite the game not being finished.
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